Sunday, February 28, 2021

#Pokémon25 - Presenting an End of February "Pokémon Presents" Riff.

Hey fellas: this may be the shortest month of the year, but for fairly obvious reasons; it sure didn’t feel that way. Nevertheless, I was pleased with how my previous “Pokémon Presents” post turned out; so here’s another one addressing the presentation that streamed this past Friday.

After a reel celebrating “25 years of nonstop adventure,” the presentation contained three major announcements that I’m eager to share my thoughts with you all about. The first is more information on “New Pokémon Snap,” the long-awaited followup/re-imagining of the beloved Nintendo 64 game. On top of expanding on elements from the original game, the gameplay and scoring system have been completely reworked for a new generation: it’s way more elaborate than just making sure it’s in the middle of the frame. I also like the aspect of sharing the pics you take online: as someone who remembers printing out shots at Blockbuster (or remembers Blockbuster at all for that matter), I think that alone could have the same impact online the likes of “Animal Crossing New Horizons,” “Fall Guys" and “Among Us” have had. This definitely has me looking forward to launch on April 30.

Next is not one, but two announcements that finally see the Sinnoh region being revisited on Switch. The first is “Pokémon Brilliant Diamond and Shining Pearl,” slated for release in late 2021 (presumably during the holidays in Q4). In a series first, not only will the lion’s share of the  content from the original Nintendo DS games be preserved for a new generation of fans as well as existing ones of Generation IV (Hello!); but the games will be developed by relative newcomer ILCA. They not only developed the Pokémon Home app for both Switch and mobile phones; but they also worked on titles including “Metal Gear Rising Revengeance,” “Yakuza Zero” and “Nier: Automata.” As someone who is a big believer in the “not broken- don't fix it” approach to game design; I rather like how they’re giving the games a higher resolution along with the right amount of technical improvements. Even as someone who is often apprehensive of farming out development to other companies (for every Sonic Mania or Metroid Prime we’ve gotten from that; we’ve had dozens of failures like Metal Gear Survive and DMC Devil May Cry), I’m actually glad with this approach. I’ve seen plenty of people (myself included) compare this to the 2019 remake of “Link’s Awakening;” which I rather enjoyed as a big fan of the original. This also brings me to my next point.

The last reveal is a new experience slated for early 2022 (most likely within the ballpark of Q1): rather than a reversion of Platinum or the rumored “Arceus episode,” Nintendo and Game Freak will instead be creating a new title in the main series: “Pokémon Legends: Arceus.” Set centuries before the events of other games in the series; you take up the role of a young researcher venturing through an open world in ancient times of Sinnoh. This not only builds upon the “Wild Area” concepts of Generation VIII and its expansions; but provides a window into what lies ahead for Generation IX. The player characters also appear to be ancestors of the players in Generation IV; so that aspect intrigues me. I’m very eager to experience the game upon its release.

I’m looking forward to all three of these titles; and plan on getting them all upon release (especially once the Sinnoh games have concrete release dates). I look forward to bringing you more content in March, so be ready for it. That will be all for now, take care.



Saturday, February 27, 2021

Pokémon Live (2000) Review- Turn off the Dark-Type

Hello everyone: with the 25th anniversary of Pokémon upon us, I thought I would do another bizarre, yet surprisingly intriguing take on the series in live-action: the stage musical Pokémon Live! Only running briefly onstage in the year 2000, this play has never been officially released on home media, so that adds another layer of interest. I would also like to thank Chris Mitchell before I get started for his footage of the play. I know I wasn't planning on looking at this before, but my exact words were that I wasn't going to recap it. I didn't say anything about reviewing it. So, let's open it up.



The curtain hasn’t even been raised yet, and I’m amused by the announcer saying to power down your cell phones and pagers. For those who are unaware or just were not around in that time, it was basically that generation’s version of instant messaging. 

The first song is the Orange Islands intro, “Pokémon World,” followed by an advert for the latest gym challenge for the “Diamond Badge.” Are there Pearl or Platinum ones as well?

The ad continues to say that it’s the hardest badge to win, and that diamonds are the hardest substance on earth. Clearly, they’ve never fought Whitney, or seen a Ponyta’s hooves. The way this ad sounds is almost as over the top as the ad for that old Crossfire game.

The ad ends on a prompt for their website, and to download the map to their location. Ah, that takes me back. Downloading info on a dial-up modem for games and TV airings: now I can stream footage and episodes any time I want. A Dodrio crows, and Professor Oak and Delia Ketchum come to wake up Ash. This is already going to be insane, I can tell. As for Ash telling the professor not to bring his mother home too late: hold that thought for later. Same with Delia’s comments about Team Rocket.

So, Ash turns on his stereo; and as the Pokémon theme blares as it has many times for me, I can’t even begin to tell you how many fan arts there are of him doing scissor kicks in his boxers like a discount Risky Business dance. Brock and Misty enter, and while the play may not have the best characterization, we’ve got the basic archetypes of a hot-blooded hero, a Casanova wannabe and redheaded short-tank, so we’re good there. 

Ash then awkwardly suits up in quasi-Schumacher Batman fashion, and Misty and Brock reaffirm how widespread the ad is, even on PBS! Yeah, that kind of insane battling is made possible by viewers like you; and brought to you by the number 151! Sorry, I couldn’t resist.

Pikachu then appears in a flash of sparks, and I must say, the suit actually isn’t that bad for the time. Also, the onstage effects are actually pretty impressive.

Anyway, their banter segues into the next song; “One World,” which is actually a pretty good track. I’m more familiar with the version they did in the fifth movie, but I’m getting ahead of myself.

More Pokémon hit the stage, and  the costuming is surprisingly on point. Some people may be weirded out by this, but it’s at least not as odd as Spider-Man fighting to a soundtrack from Bono and the Edge of U2.

Team Rocket enters the scene, hammy as ever; and I can tell the actors they cast for Jessie and James sure like their ham. I definitely miss Maddie Blaustein as Meowth too. I don’t know how Danny Devito would have fared as Pikachu, but he’d definitely make a good Meowth; even more flexible for Always Sunny in Philadelphia edits. Apparently, they’re also not fans of Wisconsin audiences; since this copy is from the Milwaukee performance. For reasons I shall address later, the copy from the performance at Radio City Music Hall in NYC has yet to surface as of this writing. This leads to the curtain opening to Giovanni’s song, “It Will All Be Mine.” Even in a series like this, I wasn’t expecting that. Anything someone might have against the Sun and Moon series’ artwork and tone; it’s nothing compared to Team Rocket grunts dancing in front of Giovanni’s plan: Mecha-Mewtwo!

After Team Rocket is dispatched, a trainer enters to challenge for the Diamond Badge; sending out Alakazam in a puff of smoke and pyrotechnics. Again, the attention to practical details also gives off the influence of tokusatsu as well. The special move of Mecha-Mewtwo is “Learn,” which lets it take the abilities of its attack and reflect them back at them!

The next challenger is Venusaur, and even though I never saw this play or even heard of it when I was younger; this is some pretty creative costuming and onstage FX work for the time. Though I admit I do have to call “HAX” on Venusaur being defeated by its own Poison Powder attack. The last one uses an Electrode and its Self-destruct; and I’m just glad Michael Bay isn’t handling the live-action Red and Blue movie.

Back with Ash, Misty and Brock; everyone is still searching for the gym, and hilarity ensues as a result. It’s all very strange, but not as strange as Jim Carrey as Dr. Eggman.

Just as well, as Brock gets a taste of some girls’ pimp hand; the banter of the three leads into the track “My Best Friends” from the 2BA Master album. I never had it when I was younger, but that was a catchy tune whenever it was on the show’s “Pikachu’s Jukebox” segments.

After that, Team Rocket sets up their old reliable pitfall trap; and I wonder if Tom Nook had those on sale. Ash, Brock, and Misty are able to elude the trap; and Jessie and James end up falling in themselves after James pulls out the supports. It’s a fair cop, as Meowth gets a rope.

Psyduck walks across the stage, and we then see Professor Oak and Delia Ketchum heading to their lecture; and they realize they’ve been had in a “bombed-out back alley.” I would say this is like PCL Labs, but at least they wouldn’t come up with Aipom and Greninja for a while. This leads into the song “Everything Changes,” a surprisingly emotional track from the 2BA Master album. This play may not be Tony Awards material, but I can’t deny these people are dedicated to their parts.

After the song ends, they’re ambushed by Giovanni and his grunts! If it was anymore of a trap, you could hear Admiral Ackbar. Now, comes the part that makes this play so infamous: apparently, Giovanni and Delia have some history together, and they apparently used to date! More on that later, as Giovanni whisks them both to his chopper and we get a darker refrain of “Everything Changes.”

Back with Ash, Brock and Misty, they’re still trying to find the gym; and they run into a deaf mute who knows the way; and agrees to show them if they can beat him in a battle. Jigglypuff is sent out, and cue everyone being put to sleep with Sing.  This leads into the ballad “Misty’s Song,” and it’s only slightly as campy as most other given ballads in my collection of songs from the ‘80s and ’90s. Everyone wipes the marker off their faces; and they’re able to find the way from the deaf-mute trainer’s directions. 

Meowth returns with the rope, and Jessie and James are able to crawl out of the pitfall trap. Again, I’m very surprised how spot on the live actors have their mannerisms down. As they bemoan their status as villains, this leads into the next song; “The Best at Being the Worst.” So, basically in the same boat as Snidely Whiplash, Wile E. Coyote and Sheldon J. Plankton, et al.

Ash, Brock and Misty have reached where the gym is; leading to the song “Pikachu, I Choose You.” Again, I’m more familiar with the version used in the fifth movie and the short-lived Karaoke -Mon segments on the show. 

It also turns out that Pikachu has been taken, and even the Pokédex program gets a song; in a rendition of “What Kind of Pokémon Are You.” I guess if Roto in the Sun and Moon series likes detective shows; this works too. This is also a catchy song, even if they had to edit some lyrics because of some people misunderstanding them. To be fair, we’re still having this problem; if that editorial about the Persona music in Super Smash Bros. Ultimate is any indication. As our heroes split up to look for Pikachu, this leads to “The Time Has Come” from the episode “Pikachu’s Goodbye.” That’s definitely my favorite episode of Kanto, which puts it in the running for my favorite of the entire series.

Delia and Oak are still being held hostage in cages in Giovanni’s compound, and Delia then reveals they used to date when they were younger; going their separate ways when she met Ash’s father. However, this has contributed to many fan theories about Ash’s parentage; though since this play was made without the direct involvement of anyone involved with the series’ canon; I am not at liberty to confirm or deny anything about that.

Giovanni unveils Mecha-Mewtwo to Delia and Professor Oak, and we get a dark reprise of “One World” with an industrial metal sound to it. … Anyone else having flashbacks to when Neo met Trinity?

Jessie and James enter the space, and cue another great track: “Team Rocket’s Rockin’!” Every time that was on the Pikachu’s Jukebox segments, I thought it was a fitting villain song. It turns out that Pikachu is the last piece they need to complete Mecha-Mewtwo’s move pool! Huh. It took me days to get the 7-Eleven app to work for the Detective Pikachu promo.

Yet, Pikachu is able to free Delia and Oak in a flash of sparks; and it turns out that Pikachu won’t comply without Ash! So, they go to find him as the next stanza of “Team Rocket’s Rockin’” plays.

Back with Brock and Misty, they’re still trying to find Ash and Pikachu; which leads into the song “Two Perfect Girls,” which I’m again more familiar with the version on the Karaoke-Mon segments.

Oak and Delia are still searching for Ash and Pikachu, and Oak encourages Delia to tell him about her and Giovanni. Misty’s unrequited love also leads these two into our next song, “I’ve Got a Secret.” Ash also joins in, and this almost sounds like one of those soft rock compilations they used to advertise on late-night TV.

Before Ash goes to rejoin Pikachu and face Giovanni, Delia tells him the truth about her past; and Team Rocket comes rolling up on Razor scooters. If this was any more 2000, they’d be doing it while wearing Sketchers and listening to Creed. Even funnier, Ash doesn’t even bat an eye at their threats; since he wants to fight! Guess this play can add how used to this scenario everyone is to the list of things in newer versions. The curtain is drawn, and we get another somber verse of “Everything Changes” from Delia. 

Giovanni then refers to Mecha-Mewtwo as a “Mechanical Marvel,” which happens to be the subtitle for the Volcanion movie… probably a coincidence. Ash confronts Giovanni, and I do like the way he demands Team Rocket “shut up and leave us alone.” Guess that’s also why he sends them away to other regions; so they can stay out of his hair.

Giovanni returns Pikachu, and now the time has come for their final battle; set to the song “You Just Can’t Win.” It’s pretty silly, but it still makes more sense to me than the finale of Ready Player One.

Then, the real Mewtwo takes the stage; and showing this overblown Tinkertoy who’s boss! With a single stroke, Mewtwo overloads Mecha Mewtwo and makes it self-aware! The mech self-destructs in a flash of pyrotechnics; and we close on Ash winning the Diamond Badge; giving it to Misty for her birthday. Huh, for a play that the Pokémon Company doesn’t seem to want to acknowledge and had no direct hand in; it did inspire an awful lot of Pokémon moments even today.

Supposedly, there was going to be a TV airing and home media release of the play; but even though there is supposedly an HQ copy of the play, to this day; it has yet to see an official release. In age of digital streaming, home media releases and being able to download your favorite shows; this play has become another fascinating piece of lost media. There are also versions made for audiences in Latin America and India; but that’s a whole other can of Wurmple. Still, with the 25th anniversary upon us; this is definitely fascinating as a longtime fan and someone who has been known to seek out the strange and the obscure in even the most mainstream series and genres. Regardless of whether or not this play ever gets an official release; this and other lost media will continue to be the subject of fascination.

I look forward to what lies ahead, and I will bring you anything else as it's ready. That will be all for now, later.

Wednesday, February 3, 2021

#PokémonSwordShield at 20M Sold, Nintendo Switch outsells 3DS!

Another day, another dollar, another sales milestone crossed. Hey fellas: I thought I would share a piece of updated sales data that just got published from Nintendo after their last fiscal quarter of 2020; one of the few good things to come out of the last year.

As of December 31, 2020, Pokémon Sword and Shield have sold a combined 20.35 million copies worldwide across all versions; cementing their status among the top 3 bestselling titles in the entire franchise; alongside Pokémon Gold, Silver and Crystal at 23 million sold and the original Pokémon Red, Blue and Yellow at 31 million sold. So much for having given way: to think people called a “fad” all those years ago! The games have even outsold Super Mario Odyssey at 20.23 million copies. 

The Switch itself has also sold over 79.87 million units worldwide; outselling the 75.94 million units the 3DS sold in its lifecycle; in less than half the time on the market! Other games on the list include The Legend of Zelda: Breath of the Wild at 21.45 million copies, Super Smash Bros. Ultimate at 22.85 million copies; and Animal Crossing New Horizons at 31.18 million copies. The top-seller remains Mario Kart 8 Deluxe at 33.41 million copies.

Given this latest update, I am very confident about the future of the franchise as the first quarter of a century it’s been around; and I’m not worried one bit about what lies ahead (talk persists of the long-gestating Sinnoh remakes finally being made). I will be eager to bring you any further developments as they happen, and I still intend to review the newest move whenever the film is dubbed and officially released stateside (hopefully with an encore Zarude event for people like me who haven’t yet resolved the issue with the last one). That will be all for now, and I will see you again soon with more content. #Pokémon25