Thursday, August 29, 2024

Terminator Zero (2024) First Viewing Thoughts.

This started as another first impressions post, but it turned into something even bigger after I once again binged the whole event. So, here are my first viewing thoughts on the anime Terminator Zero.


Courtesy: Netflix/Production IG/Skydance


Helmed by Masashi Kudo of "Ghost in the Shell" fame and Mattson Tomlin; the anime takes place parallel to the canonical judgment day on August 29, 1997. As the hour draws closer to Skynet becoming self-aware, mysterious beings known as Misaki and Kokoro seek to prevent catastrophe with an enigmatic programmer named Malcolm Lee and his three children. What follows is a story that not only pays homage to the franchise's 40-year legacy; but presents its core ideas in fascinating new ways.

As a longtime fan, I am pleased to say that not only does it contain a large amount of thrilling action scenes and visual wonder I've come to expect; it also re-imagines the lore in a time where it's arguably needed most. Some of the iconography and story elements are familiar. Others are remixed in new and unique ways. Though the franchise has varied wildly in terms of quality over the years, I have found something to enjoy even in the more divisive installments.

Without any major spoilers, the anime definitely did a fantastic job at remixing the many twists and turns the franchise's timeline has taken over the years. It's also visually-stunning, with Production IG turning in some absolutely fantastic animation. I am not exaggerating when I say this is honestly my favorite installment since T2, which remains my favorite of the films (a sentiment shared by my late brother).

Overall, 'Terminator Zero" is an ideal way to celebrate 40 years of the franchise, blending its flair for thrilling sci-fi action and horror with thought-provoking statements on everything from the ethical debates surrounding AI to the conflict between predestination and free will. This will be far from the only IP to be addressed in the remainder of this year. You will just have to wait and see what it is next. That will be all for now, and I'll be back.

Wednesday, August 28, 2024

Digimon 02: The Beginning is a Symbol of Everything Wrong with 02 and Modern Digimon (First Viewing Thoughts)

 CW: Domestic abuse, mental illness, trauma

Spoilers for: A Silent Voice, Spider-Man Across the Spider-Verse, Other Digimon franchise installments 


So, I just watched Digimon Adventure 02: The Beginning; and even with my low expectations from the previous installment and my mixed feelings towards 02, it honestly went below the bar I set and kept digging past the bedrock. There will be spoilers to explain why, and also spoilers for other iterations of the franchise.

Before I get to into the major problems with the movie, I will again go over the positives I have. The animation is indeed impressive, and I did enjoy the music score as well. Regrettably, I cannot say much positive about the plot and characters apart from a scene early on that suggests they walked back the end of the last movie (with Tai in public office attempting to open up relations between the real world and digital world like in the TV anime).

As mentioned at the top; the real focus of the movie is quite heavy, centering around Ukkomon and its tamer Rui. I will likely get into more detail in the future, however; the bottom line is this- Rui claims to be the first human to partner with a Digimon, with the timeframe being right before the Highton View Terrace incident in the OVA. This would be an intriguing idea... were it not for the other side to this backstory.

Rui was raised in a household with a terminally ill father and an abusive mother when Ukkomon entered the story. Though at first it seemed his life was improving, it was later revealed that Ukkomon's solution was to take control of Rui's parents like human puppets. I intend to flesh this out more in the future; but this is just the worst way to handle this storyline. It's not like it's impossible for this franchise to do it well- one of my favorite aspects of my favorite season; Tamers made the trauma build naturally over the course of the story. Ukkomon's actions in this movie still pale in comparison to Dr. Kurata functionally committing the digital world equivalent of genocide in Savers/Data Squad.

Here, it feels misguided at best and downright harmful at worst; indirectly suggesting that the model Ukkomon set forth is beneficial, if not vital for the concept to work. Clearly, they aimed at my heart and hit me in my stomach, to paraphrase the famous muckraking piece.

There's another piece from FilmInk that goes into the film's mishandling of abuse; and it was a major help for writing this. To put this into further context, this would be analogous to A Silent Voice being a work about perpetuating the cycle of bullying based on disability rather than trying to break it. It's not a movie for the faint of heart, but it's also one I consider excellent and a far better story about this topic than this. It's a story that actually explores the effects these acts have on not just their victims, but their perpetrators.

I'm not saying it's impossible for a Digimon story to be a parable for toxic relationships alongside its spectacle; just that I've had specific issues with 02's handling of them in the past. Here, however; is where it's inherently clear to me their additions to the canon have done more harm than good. It especially doesn't help that there other re-imaginings that avoided this movie's pitfalls; one of which came out the same year as this movie.

Since I invoked Into the Spider-Verse in comparison to Last Kizuna; I think it's only fitting I do the same here for Across the Spider-Verse. Not only did that film succeed in every area this one failed in, it also proved to be the ideal counterargument to Rui's dilemma here. Specifically, I would like to highlight the scene where Miles openly rejects the idea that tragedy is helpful; let alone necessary to be a better hero.

MILES: "So we're supposed to just let people die because some algorithm says it's supposed to happen?!"  (Lyla shockingly says "whoa, whoa") "You realize how messed up that sounds?!"

MIGUEL/2099: "You have a choice between saving one person or saving an entire world, every world."

MILES: "I can do both! Spider-Man always..."

PETER B. : (Dejectedly) "...Not always."

Right after that, under the subtle guidance of Hobie Brown/Spider-Punk; Miles breaks off from Miguel's leadership; inspiring numerous other variants to follow suit. This is a scene that not only makes for a compelling moment in the story; but shows how well it understands the characters.

By contrast, this movie plays out less like a movie focused on the 02 cast and more like "The Tragedy of Rui and Ukkomon, featuring the cast of Digimon 02." Despite the movie's attempts to claim otherwise, it is not a happy ending. Whether or not you consider the changes made to the timeline, Ukkomon was still complicit in Rui's trauma and actively made the problem worse with the misguided attempts to solve it. Likewise, Rui is likely facing down time in jail or a psychiatric hospital for what he's done; if not both.

Again, hate to repeat what I said during my posts on Last Evolution Kizuna; but how do you make the distant finale of the 02 season look like a more coherent ending? What is the point of trying to use these characters again if you're going to continually make them feel like supporting players in their own story?! It's just simply and completely unbelievable!

While this is far from the first time a Digimon adaptation has dealt with dark subject matter; this is the first time I've been utterly disgusted by how it fundamentally mishandled the story. Not even Frontier's mixed results with their season bungled things this badly.

This season never had a universally-loved reputation; but this movie is easily a symbol of everything wrong with 02 and modern Digimon in a single 87-minute package. It's another story that likely would have fared better as an OVA miniseries with more time to flesh out the characters and plot. As it stands, Digimon 02: The Beginning is functionally the end of any further desire to see this iteration of the franchise. A full review will follow after I watch the English dub and post thoughts on that as well. That is all for now, and I really need something to drink,

Tuesday, August 20, 2024

RIP Atsuko Tanaka (1962-2024)

This was not what I was intending to follow the previous post, but we have sadly lost another beloved voice actress. Atsuko Tanaka has passed away from an undisclosed illness at age 61, with her daughter Hikaru breaking the news online.

Tanaka voiced many roles in anime and video games in her life, including the original voice of Major Motoko Kusanagi in Ghost in the Shell and a recurring voice of the title character of Bayonetta. Other roles included the Japanese voice of gym leader Lenora and Lucy of the Battle Frontier in Pokémon. She continued voice acting until her passing; with some of her final roles including the games Sand Land and Shin Megami Tensei V: Vengeance.

I wish the best for Tanaka's friends, loved ones and colleagues at this difficult time. May she rest in peace.

Monday, August 12, 2024

Rachael Lillis dies at age 55.

It is with great sadness that I report the death of Rachael Lillis at age 55. Her sister Laurie broke the news earlier today. The actress was the original voice of Misty and Jessie on Pokémon among countless others. Though she had been dealing with both breast and spinal cancer in recent months; this nonetheless comes as a shock. 



If anyone has pleasant memories of Rachael, feel free to share them. I will need time to process this loss and determine how I will pay tribute to her. In the meantime, I wish the best for Rachael’s family, friends and fellow voice cast at this difficult time. May she rest in peace.

Wednesday, August 7, 2024

Pokémon Scarlet and Violet- The Hidden Treasure of Area Zero (Switch) Review

It’s been a long time coming, and now it’s finally here. With these expansions pushing my total playtime past 300 hours combined, it’s time to talk about the expansion for Pokémon Scarlet and Violet: The Hidden Treasure of Area Zero. I will be covering both halves of the story and the post-launch epilogue; so here we go. 

As before, I will describe the gameplay and tech aspects first. The expansions build on concepts introduced in the base game, and I will enjoy detailing them more as I go. There’s also a whole slew of side activities I’m eager to tell you about. Though the performance hasn’t been completely overhauled, it has been vastly improved in my experience. With more graphical and audio updates on the way, I’m actually glad the developers aren’t releasing another full game till next year. Now, let’s open this up.

Part I- The Teal Mask (September 13, 2023)




In order to start this DLC, you will need to have beaten the base game’s main story at least once. After that, you and your classmates are invited on a school trip to Kitakami Village in the Johto Region. Right off, I really like the how the setting resembles a mountainside Japanese village and its folklore. Even if we’re not revisiting Johto on a larger scale yet, I do think it will happen one day.

While staying at the community center in Mossui Town (no comment on the meme about their water closet), we are also introduced to two new characters for the story of this DLC- the passive-aggressive Carmine and her more reserved younger brother Kieran. I honestly really like these characters, and I’m eager to explain why in this review. They live with their grandparents Yukito and Hideko.

Another character I have immense appreciation for is the photographer Perrin; who is implied to be the descendant of Adaman from Legends Arceus. After you register 150 entires in the Kitakami Pokédex, you take part in a mission find the Blood Moon Ursaluna. I successfully caught it, by the way- they had me at the “Zombie bear” design.

Anyway, the story mainly centers around the Pokémon Ogerpon, and its conflict with the “Loyal Three-“ Okidogi, Munkidori, and Fezandpiti. This story is also something of a retelling of the legend of Momotaro, which will become quite apparent during this review.

The first mission is tracking signposts, which is actually a pretty nice way of getting a lay of the land. Always appreciate when the story works with the world design. Once the second to last signpost is found, it’s time for the Festival of Masks to begin that night! I must say, I really like how it’s presented as a Japanese festival, with everything from the vendor stalls to the cosmetics being a part of that. I also rather enjoy the “Ogre Ousting” mini game, reminds me of the ones in Stadium on a larger scale. We also have our first encounter with Ogerpon. While Kieran likes the beast, Carmine isn’t so certain. This matter is complicated further when she sees Ogerpon, but keeps this information secret from him.

The next day, once the last signpost is found; we find out more about the story. It turns out the legends were connected to an old mask maker; something of kindred spirits. He not only built the eponymous Teal Mask, but its other artifacts as well. The masks end up being taken by the Loyal Three, and it turns out the story behind them was completely backwards. They were not the victims, but the instigators.

Carmine dubs them the “Lousy Three,” and before they can be captured in the postgame; they must be tracked and beaten to retrieve the stolen masks. I actually like this idea, and it builds on the boss fights in Legends Arceus and the Titan fights in the main game.

First, I went after Okidogi, who resides in the Paradise Barrens. The poison/fighting type is certainly a big one (base stats total 555) and beating him allows us to recover the Cornerstone Mask. Second is Munkidori, a poison/psychic type with a big brain (base stats also total 555), beating him gets us back the Wellspring Mask. The third and final retainer is the poison/fairy type Fezandpiti (yet again with base stats of 555), who is fluttering above the Oni Mountain. Winning lets us recover the Hearthflame Mask.

Now, the time has come to decide who Ogerpon gets for a partner. Kieran, none too pleased that his sister kept the sickening truth from him; confronts us for Ogerpon. Whoever wins the battle gets to try and catch them. In one fell swoop, I win and catch Ogerpon. After one more battle with Carmine, she and Kieran are called back to their school- the Blueberry Academy in Unova, by order of their instructor Briar.

The stinger that sets up the next chapter features Kieran, who was mostly reserved for much of this one, putting up his hair and making a rather unnerving smile. He intends to get stronger, though not in the way you expect.

The village is also packed with over 200 monsters returning from the previous titles; a precedent that will be built upon in the next chapter. There are also a variety of challenges in battle, my personal favorite being the Kitakami Ogre Clan. Each member has competition-ready rosters, and is named for the swords in Japanese folklore. Their leader is Muramasa, and you can defeat the other seven members in any order you want- Masamune, Raikiri, Hasebe, Kanemitsu, Kunitsuna, Munechika, and Kotetsu. I even hatched a Chimchar from an egg Jacq gave me. Now, onto the next chapter.

Part II- The Indigo Disk (December 14, 2023)





This chapter picks up where the previous one left off. It took a few tries to start (including rebooting my console and reinstalling the DLC); but I was able to accept the invite from Cyrano to study as part of the exchange at the Blueberry Academy in Unova! Given what I’m about to tell you, I would argue it’s less “if” and rather “when” a full revisit of Generation V will be. The Academy itself has four distinct biomes full of more than 200 retuning monsters across the franchise’s history- Canyon, Coastal, Polar and Savannah. There’s even missions you can get to find leads on the new Paradox Pokémon from Perrin, and yes- I was among those making Rise of the Beasts jokes with the dinosaur variants of Johto Legends and robot versions of the Unova Swords of Justice. What sold me was being able to catch all the previous generations’ starters.

Kieran, as a result of the events of the previous chapter, is now a much more powerful trainer; becoming Champion of the Academy. This has also had the side effect of turning the timid but kindly boy from the first chapter into a coldhearted and overly competitive rival. I actually like how we not only get both the friendly and edgy rival this time; and this makes total sense based on the last chapter’s events and Carmine’s influence.

Anyway, in order to face him; you need to beat the Academy’s own Elite Four. During your stay, you also complete quests to gain rewards for yourself and the school with the points earned. They are known as Blueberry Quests, amusingly BBQs for short. Yes, that does indeed involve cooking, and we’ll come back to that in a bit.

Lacey is the opponent I chose to face first, as we had a battle to help break the ice when I arrived. I won it, though don’t be fooled- she and every other trainer you face in the Academy has rosters and strategies that are common in competitive play. In order to face her and other members of the Elite Four, you must first pass their trials, something of a remix of the trials in Generation VII. Hers is a trivia challenge where you have to get five correct answers. Lacey specializes in fairy types, and her ace is an Excadrill. Her father is also the gym leader Clay; again suggesting that the question of revisiting Generation V is less “if” and more “when.”

The second member I chose to face is Crispin, the chef and fire-type specialist. Before you fight him, the trial is to trade for ingredients to make the spicy sandwich of his preference. I recommend this recipe to clear the trial- onion, double jalapeños, chorizo, mustard and chili sauce. You're welcome. His ace is a Blaziken, the only one to not be steel type in some way.

Third in line is Amarys, who specializes in steel types. In order to face her, you must pass the flight course. It’s a bit like the challenges in Pilotwings if you ever played any of those games. This also allows your mount to fly freely in any direction. Her ace is a Metagross.

The fourth and final opponent I picked is the laid-back dragon master Drayton. He is Drayden’s grandson, and in a sense, Iris’ adoptive brother. To fight him, you have to face three Ace Trainers using only monsters you caught in the Terrarium. As someone who wasted no time in doing so, I had plenty to choose from. His ace is Archaludon, a new monster that evolves from Duraludon.

After clearing the Academy Elite Four, you face Kieran. You can bring out Ogerpon from before, and he even has unique dialogue when it happens. “Aw, that’s not very nice!”

Much like the main game, we trace Terapagos back to Area Zero; and I also caught some of the Paradox beasts I didn’t before (still eager to go for 100% completion).

As for the Master Ball breaking when Kieran tries using it here- well, that is technically consistent with the fractional failure rate they have. Thankfully, one of the ones I saved for Terapagos is more successful.

After that’s over, Kieran apologizes for his behavior; as does Carmine. We all head back to the Blueberry Academy as the credits roll to an arrangement of “Celestial” by Toby Fox.

Epilogue- Mochi Mayhem (January 11, 2024) + More





Earlier this year, an epilogue went live for this expansion. In order to play it, you will have to have had cleared the story of both previous chapters. Now, once all that is taken care of; you pay a visit to the shop in Kitakami Village. After you see a funny looking pillow; you get a call from Arven, and then you meet back in your place in Cabo Poco. A letter arrives from Kieran, which has tickets to Mossui Town inside. Nemona and Penny also join the fun, and it’s off to the land of Kitakami!

The one behind all the chaos is Pecharunt. In another piece of Kitakami folklore, it can produce delicious mochi that can influence the will of those who consume it. This results in something of a gauntlet of battles to snap the afflicted people out of their trance, and I do like the music in this expansion. Suffice to say, I don’t think that’s what they meant when they said “warrior needs food badly.”

Let’s run through the gauntlet of opponents. The first is a couple named Aya and Shige. Their monsters are pretty common, and if you’ve logged as many hours stacking XP as I have; you shouldn’t have much trouble.

Next are Kieran’s grandparents, Hideko and Yukito, who distribute the mochi on top of sampling it themselves. Their roster is a bit tougher; since it’s implied they taught their grandkids everything they knew about battling. That, and it’s also hinted their parents are gone.

After that, the normally serious (to almost comical degrees) Arven and Penny are fed the mochi; which adds to the challenge and humor of this epilogue.

The last human opponent is Nemona, and the way she’s able to resist the poisonous mochi chants in favor of her own battlecry for a match is an indicator the real Nemona is still in there. I have made clear how much I like her character before, and she’s the last one before we face Pecharunt proper. “I’ve not seen such bravery!”

Catching Pecharunt is another battle that parallels the Titans in the main game and the boss fights in Legends Arceus. Also, it’s another one where the beast is less than pleased to see Ogerpon as I beat and capture it.

With Pecharunt captured and quelled, everyone returns to their respective places of study. That certainly was a fun little bonus. 

Now that I’ve covered the main storylines of this expansion, here’s some postgame bonuses I didn’t touch on before. Starting with Nemona, her postgame quest involves trying to find a worthy opponent; and a balance between that and her role as student council president. Having reached the top, she wonders where to go from there. Upon reaching her dormitory; she decides to keep doing her best for herself and for everyone. Her quest is the most straightforward, the other two take a few more turns.

In order to start Penny’s postgame quest, you meet her by the bookcases in the main hall, keeping an eye on Giacomo and Ortega. The former admins of Team Star are trying to re-integrate into the Pokémon Academy, and this quest is to make sure it goes all right. First, we see Atticus in the student store, bonding with a classmate over ninja dogi. He’s also really, really ridiculously good-looking behind the mask- how about that?

Next, I head to the art room, where, after a quick chat with Hassel; we discover that Mela and Eri have an interest in art and want to join the club! Aw, that’s sweet. Mela even has a soft spot for a minimalist painting of a Fletchling. Eri even notices us, and I honestly like how there’s more to them than just being delinquents. Eri even started a wrestling club with Carmen!

After meeting Penny in the STEM classroom, she comes clean in her dorm that she’s been keeping watch on the former Team Star admins; and is glad they’re adjusting fine. She also doesn’t have visitors in her dorm room often; but is glad to have us anytime. Always a pleasure to chill with the figurines and Eevee-lutions.

Our reward is we get to see the admins in their normal wear. They actually clean up very nice. What’s more, I get to help them catch up on what they missed in the main game! Though Giacomo and Eri were able to catch up fine; I need to help the others pass their make-up exams so they don’t get held back.

Though Ortega seems reluctant, Atticus is more than happy to accept help. Eri encourages Ortega to reconsider, and he agrees. That just leaves one question- where is Mela? She must be found before we can begin.

Heading into the courtyard, we find her by a garden row. Though she’s hesitant, I do get her to come back. Now, we can begin. I’m able to get Atticus to realize the value of maths in relation to fashion. Helping Mela with trivia is a bit tougher; but I’m able to help her and encourage her to pursue her passions. The toughest student to reach (at least for me) is Ortega. Not only do I help them pass their exams, I get a whole set of their cosmetics from them! Penny also encourages them to be more open with her. They agree, and she takes over study help from there. 

Now, let’s talk about the quest with Arven. Turns out his parents have history with Clavell, and his office was once their lab. He took care to preserve the equipment when he became director.

This plot thread ends with the big reveal at the Crystal Pool in Kitakami- as a payoff for the end of the main game. In a sense, the professors are alive; and so are the dreams of their son. Upon returning to the Pokémon Academy, we talk to Arven in his homeroom. 

Back in the entrance hall, Arven is looking over his parents’ research; and discovers something. Though he doesn’t specify what it is to us, we follow him to his homeroom. There, we head to his dorm; and he decides he wants to be a cook! Still, there’s even more to discover. I believe we’ve made a positive change to the timeline by swapping notes, so let’s wrap this up.

Much like the expansions for Sword and Shield, the Hidden Treasure of Area Zero builds on the strengths of the base game while also functionally serving as the equivalent of past games’ third versions; our Yellow, Crystal or Platinum if you will. Even with the admitted rough launch; it’s looking more and more like Generation IX will get its redemption arc like Cyberpunk 2077 did. The similarities between the two are astounding. The confirmation the Switch successor will be revealed before the end of the fiscal year in 2025 also bodes well for the future and the upcoming Legends Z-A. 

I mean no disrespect to those who had a rough experience with these games; but I ultimately believe they’re a necessary experiment. I still enjoyed the main games and the expansions; and I would honestly love if the ideas shown were built on in Generation X. I’m once again glad for letting me share this with you all, and I will see you again soon. Thank you, treasured friends.