Friday, May 25, 2018

Recap: Getting the Band Back Together

Alola, everyone! Even though the experiments that I've been doing still may not be as elaborate as my usual stuff, I am overall pleased with how they've turned out. By the time you see this recap; I will be going on vacation in Lihue, Kau'ai, Hawaii! So, in honor of this occasion, I thought I would do an episode of the Sun and Moon series of Pokémon I've been wanting to for a while. Don't worry, I do have a solid idea of what episodes I want to do before I retire this year. For now, though; let's open up "Getting the Band Back Together!"

We open on a live show from "DugLeo," which is a group that combines DJ Leo with his Alolan Dugtrio, whose parts are named Ashley, Jessica, and Michael; no doubt named for Ashley and Jessica Simpson as well as Michael Jackson. Here's the obligatory Avengers clip.

Captain America: I understood that reference.
















After Professor Kukui and Ash meet everyone else inside, they decide to put on a bunch of festive wigs that resemble the hair of the Alolan Dugtrio. Ash is also particularly amused when Roto tells him about the difference between them and the Kantonian Dugtrio, as I am.







Elsewhere, Team Rocket is trying to sell other kinds of wigs, to no avail. I just get a kick out of Meowth's pompadour, Wobbuffet's bald cap, Jessie's striped afro and James' judge wig. There are also some other hairstyles on their shelf, some of which resemble those of other characters from the series, such as Brock and the OR/AS design for May.








While Team Rocket has an ulterior motive for the Alolan Dugtrio, Kiawe is thoroughly moved by the show. His reaction while wearing the wig now means I can officially use this clip!




It also turns out that not only does Kukui know Leo, but Dugtrio has picked up a fangirl in the form of an Alolan Diglett! Not only does she totally adore Dugtrio, but Roto even donates his "Alolan Detective Lucky" wig so she can join the fun. While Leo has trouble trying to record new material, a suspicious group of "record producers" absconds with Dugtrio before he can say or do anything else! They claim that Dugtrio agreed, but this seems suspect. You were expecting maybe Sug Knight?




The next day, Ash and Kukui find out about Dugtrio's disappearance, and decide to investigate. Using Rockruff, they're able to track their scent to Team Rocket's "talent agency," which is little more than a dingy shack on the other side of the beach! 

I must say, I do find it amusing how Meowth is freestyling before he's found out. Bet his rap album is pretty explicit.

Also, as Ash and Kukui chastise them for essentially kidnapping Dugtrio, I notice they just have it tied to a rope when the floor is made of sand. What could possibly go wrong? 

Surprise surprise! Dugtrio is able to slip out of its bonds while they're boasting. I just love their reaction here. It resembles an old style Japanese painting.




Moreover, the "Tangling Hair" ability doesn't just reduce an opponent's speed like in the games, it's also able to be used for attacks like BoBoBo or Bayonetta! I love the former show, definitely plan on getting all three games of the latter when I get a Switch.


With one final Tri Attack, Team Rocket is thrown through the roof of their shack and into the arms of Bewear! That beast has found increasingly crazy ways of grabbing them, especially as I'm catching up on the subs.



With the fangirl Diglett now joining in on the fun, now the group of DugLeo can keep the beats coming! He's a DJ Hero!





This will probably be my last recap until I come back from vacation in early June; but I am pleased with how the experiments have turned out this month. I had already practiced with something similar with my look at FLCL and the Victini movies last year. Likewise, "Getting the Band Back Together" is another gleeful entry in the Sun and Moon series. Between the totally bonkers use of what's one of my favorite Alolan forms and the fluid, colorful animation, it was a perfect way to take a break from things while I go to Lihue and go see Solo. On that note, I leave you with this image of Lana and her sisters Harper and Sara dancing.


Saturday, May 19, 2018

Detective Pikachu (2019) Production Thoughts.

Hello everyone. Before I get started, I just saw Deadpool 2 a bit ago, and I totally loved it! I wasn’t expecting for it to strike gold twice, but it was a gleefully raunchy take on the genre. Definitely recommend seeing it, but younger viewers should probably stick with Avengers for now.

So, with some delay, I shall finally give my belated thoughts on another Ryan Reynolds blockbuster in production: Detective Pikachu, coming next May!

First off, I shall point out these wanted posters from the London shooting location, which will represent the fictional Ryme City. While translating an animated figure into live-action isn't always easy (despite what people on Twitter said, it's not as bad as the live-action Smurfs), it's actually not that different from the games. Can't imagine they'll do what they did with the infamous Super Mario Bros. movie and turn the Goombas from walking mushrooms to discount stormtroopers. While Machoke and Graveler look OK, Pancham looks like it has a bad case of Youngblood's disease.








The set design also seems quite nice. While I don't think the set decorators will try to hide a "Hot Skitty on Wailord Action" joke in there, it does make me glad they're starting smaller with an adaptation of a spinoff game instead of jumping right into the main games or the anime. It is showing the world of Pokémon could work in a live-action setting, though it is giving me flashbacks to Gotham City in Batman Forever.







There are also some doubles for Pikachu and what I think is one of the NPCs from the game, Pablo spotted here. While the film clearly has a long way to go until next year, this seems to suggest the film may embrace the insanity of its franchise and source material. It's hard to imagine the Pokémon looking as juiced as the live-action Transformers or the rebooted Teenage Mutant Ninja Turtles, for me at least.




As per usual, there are many people wearing blue and green bodysuits that will later be replaced with CGI Pokémon; which is something that's fascinated me ever since I was very young. Even before I started this blog, I have always been interested in film and the creative process behind it; no matter how big or small the production is.




In this other photo from the set, we also have some cardboard cutouts to show the VFX artists where to put the CGI Pokémon, a relatively common practice that also gives the live actors something to react to. Kind of tricky to make out at this angle, but I noticed the silhouettes of Treecko, Loudred and Kecleon; to name a few. I will probably make another post soon to address some leaked plot and character details; but the film seems to be overall faithful to the spirit of the game.

What in the actual ass? ... Why are the visual effects not done? ... It's not like we're trying to remove a mustache!


So, while I am approaching this with the same degree of skepticism of other films of this nature, based on the track record of other anime and video game adaptations over the years; I am cautiously optimistic about the project. Even between the release of Avengers 4 and John Wick Chapter 3 (both films that I also plan on seeing), I hope the movie can be as enjoyable as the animated entries in the series. While the game may not have been on the same order of magnitude as the main series (I will address Generation VIII when I have more concrete information, though what I have heard intrigues me), it was a relatively humorous and fun point-and-click experience for me that reminded me of similar titles such as Maniac Mansion or Day of the Tentacle. The humor in the cutscenes definitely can lend itself well to a movie and the cast they've chosen. If all else fails, I can't imagine it being worse than the Super Mario Bros. movie or Uwe Boll's work.

I would also like to take this opportunity to make a couple announcements: after some consideration, I will be recapping Dragonball Evolution later this year, which will be a proper live-action recap to bury the hatchet; like I practiced with Ghost in the Shell 2017, Netflix Death Note and The Invasion of Leawood. That probably won't be until after I get my main computer fixed and/or upgraded, just so you know.

On that note, I regret to say that I probably won't be able to do the gym battle showcase or other material I was contemplating. I apologize, but after all the planning; I could never really pin down the logistics of it or how much it would affect my schoolwork. I will find other ways to cover material I wanted to, however, and I do have other stuff in mind to make up for it; including material I've wanted to cover from day one. I will say that the finale for Pokémon content will be a recap of Everyone's Story once it gets an official English dub later this year; followed by a positive recap of Akira in December as my favorite anime movie and one of my all-time favorite movies. I will potentially start new blogs in this vein in 2019; especially with how the demands keep getting tougher with each passing year. I haven't decided the exact route to take with that yet, but I definitely know the style will be different; and one of them potentially will be a blog to tackle Pokémon content in a different fashion than here. I realize that I definitely enjoyed doing my look at the movies over the past few years, and that also went hand in hand with my work before this blog and what I plan to do for a living after my retirement.

Now don't worry, I have plenty of stuff in mind before that; and I want to thank you all in advance for motivating me, regardless of what you actually thought about my work. See you, space cowboy.

Friday, May 18, 2018

My Hero Academia gets top 3 ratings on Toonami premiere.

Just a quick post before I go see Deadpool 2: it seems the premiere episodes of My Hero Academia have garnered ratings in the top 3 on Toonami. I am pleased to hear this, especially with my favorite episode airing tomorrow; and it being more successful than Black Clover (which seems to be a nonstarter that keeps getting pushed back). Like with the Avengers, I will not give; nor will I accept any spoilers on the movie. That will be all for now. #DeadpoolDemandsYourSilence

Saturday, May 12, 2018

Recap: Hot Springs Planet Tenrei

Warning: This recap contains discussion of content not suitable for all audiences. It contains description of scenes with violence, adult language, nudity, sexual content and is not intended for younger viewers. Read at your own risk.

Hello everyone. Seeing as I'm going on vacation soon and going to see Solo while I'm there, I thought I would do something that I've been considering for a while. I thought I would finally look at the infamous hot springs episode of Outlaw Star, and while it finally aired in an uncut form on Toonami after previously being skipped due to its risque content; this will be one of my experiments before I hopefully get my computer repaired soon. Even though I will be omitting the images due to the NSFW content of the episode; there's still plenty to talk about. So, let's open up "Hot Springs Planet Tenrei!"

After a brief intro that tells the history of the titular planet, we get the rocking theme song, "Through the Night." I already talked about how much I love it last time, so let's move on.

The Outlaw Star lands on Tenrei, and after the crew is greeted by a local tourism bureau, they're all forced into festive swimwear and tacky Hawaiian shirts! Little side note, I notice how revealing and form-fitting the swimsuits are for Suzuka, Melfina and Aisha. You can see everything on them. It's really quite astounding: I mean, they're right there!

However, Gene has other ideas in mind, much to Jim's surprise. Rather than beautiful ladies, Gene is seeking a wizard that can make a series of caster shells he needs in his journey to the Galactic Leyline! So, before the dramatic multi-part finale, we get a hilarious breather; which is the animated equivalent of a sexy tropical vacation.


Some of the colorful characters that they come across on the planet include a surprisingly thirsty lizard lady, and a hitman who's trying to stop Gene from accomplishing his goals. Personally, I think the swim trunks and flip-flops undercut the intimidating effect the mask would have. The claws make him look like a gaudy knockoff of Vega from Street Fighter.


While everyone else jumps in the hot spring, Gene goes to scale Mt. Nantai to find the wizards he heard about. Between the shrines and tropical climate juxtaposed with big mountain ranges; this planet seems like a mix of Hawaii and Okinawa. Gene also runs afoul of Ark Manaf, a priest who points him in the right direction; but not before making him buy some souvenirs.

I must once again compliment how good a job they did with the remaster. The picture and sound quality are just fantastic, and I definitely plan on getting the complete series DVD and Blu-Ray in the near future.

Gene not only brokers a deal for some of the shells, but is told the people who can make the other kind he needs are on the neighboring Mt. Nyotai. However, it also turns out that Nyotai is lorded over by the same witch who turned the planet into a tourist trap! The master of Mt. Nantai will also make Gene the last shell he needs in exchange for pictures of the witch in her birthday suit... the episode definitely earns its TVMA rating. Just as well that it's airing in a timeslot where the moral guardians are sleeping. There's also a running gag of the hitman getting knocked off the mountain as if he were Wile E. Coyote.

Also, as an aside, Aisha can apparently only be satisfied by bathing in lava. This character is definitely the antithesis of the similarly-designed Merle from Escaflowne.

Gene stumbles upon the hot spring, and by proxy; the Witches of Mt. Nyotai! What happens next is another amusing part of an already hilarious episode: Gene manages to win the shells and the sexy footage over a game of table tennis! Yes: the most inherently amusing of all the party games.

Gene is able to get the shells he needs and give the sexy video to the priests! Boy you gotta love shows made in the '90s sometimes: they've mastered magic gunplay and faster-than-light travel, yet the witch still manages to get her revenge with an exploding VHS tape! A small price to pay for T&A: a face full of soot. So, we close on the hitman failing to catch the last train and Gene flying off to continue his search for the Galactic Leyline! 

Despite all the decolletage, "Hot Springs Planet Tenrei" is a fun little episode that provides a good breather to have its plot points in before the denouement of the show. I still consider this anime to be a great companion piece to Cowboy Bebop and Trigun; and with the remaster in HD; there's never a better time to check it out. I am pleased with how this experiment is turning out, so there are a couple more I want to get out before I go on vacation. I will also be seeing Solo while I'm there, so I'll be back in June after I finish my screenwriting class. That's all for now. See you, space cowboy.

Thursday, May 10, 2018

Will Yo-Kai Watch 3 Be Localized?

Hello everyone. I know it's been a while since I first started talking about Yo-Kai Watch, and with E3 coming soon; I thought I would address the series in its current state since I last did a recap of it in June 2017; among other points to ask a question that I've been wondering for some time: will Yo-Kai Watch 3 be localized?

In order to give my answer to this question; I will be going over a rough timeline of the series so far, so I can provide some perspective and address some points that I've been meaning to in this dry spell. I've never talked about the series unless I personally had motivation to do so, so let's get started.

In 2011, the initial pitch for “Youkai Watch” was shown at Level-5 World in Japan. While there are some small differences in this version, the overall concept is there. Occasionally referred to as “Ghost Watch”, this is the earliest evidence I can find of the series surfacing, and this video you can see here was uploaded to YouTube in 2012.

I must also point out that at the time, I was just starting this blog and enjoying the fifth generation of Pokémon at the time; so I hadn't even heard much of Level-5, let alone what they had planned for the series. In the past, I tried to avoid using the p-word in comparison, but in this case, I couldn't. I will say that the series definitely didn't rip it off, since that idea is actually far too simple to truly explain the contrast between the two series.

The original Yo-Kai Watch was released in Japan in July 2013, which wasn't a phenomenal hit at first; did eventually break 1 million copies sold as the anime began airing in Japan in 2014. Pokémon X and Y launched in October 2013, and to this day are the bestselling games on the 3DS with 16.3 million copies. Though Sun and Moon are quickly catching up, I will come back to that later.

As for the anime, when it began airing in Japan in January 2014; it presented something that had not been seen since the likes of Pokémon in terms of popularity, and helped the series emerge as a major competitor. The anime started off with ratings that were highly competitive to the XY series, and with the launch of the sequel games that July; the series began to take shape at being the first real competitor for Pokémon in years, with Yo-Kai Watch 2 selling millions of copies; going toe to toe with Pokémon Omega Ruby and Alpha Sapphire without even leaving Japan, and the anime going head to head with the XY series for ratings dominance.

It was around this time that plans started to be set in motion for an international release, and when I first heard about this. Here is where things start to get complicated, as I've learned in my time doing this blog.

I was skeptical about the idea, like many were, though I knew it wasn't a ripoff of Pokémon like many erroneously insinuated. However, I submit that stigma was the least of the challenges the series faced outside Japan. Although I rejected many requests to stop watching the show, the ratings of the anime didn't really reach the levels of Pokémon in its early days when it started airing on Disney XD in 2015; let alone the levels of the network's other programming such as Gravity Falls, Star Wars Rebels and Star VS The Forces of Evil, among many others. While this did try to ape the strategy Pokémon used when it first came stateside, this kind of marketing was problematic for a number of reasons. Least of all, the media landscape in this time period is much different than it was in 1998.

Now, I'm not saying that the idea of yokai in themselves are bad, nor am I saying that games with roots in Japanese culture are a deterrent. One example I often cite is the Tanuki Suit in the Mario games. While not as many people are aware of the folklore of the tanuki outside Japan, let alone it being a real animal; a player young or old can easily suspend disbelief for an Italian plumber being able to fly and turn into a statue with an enchanted leaf. It's also far from the first form of media being released after the success of one franchise. While science fiction blockbusters certainly existed before Star Wars, the success of that series brought about numerous other space operas in the 1970s and early to mid-1980s to varying degrees of quality. Same deal with the trend of the "cinematic universe:" while Marvel has managed to turn the concept into a billion-dollar venture over the past decade; other attempts like the Dark Universe have not made it past their first installment.

However, one of the main problems with bringing Yo-Kai Watch to the states in this time may be one that sounds somewhat unorthodox. Arguably, one of the biggest obstacles the franchise faced to succeed outside Japan was its success in Japan. It also didn't help that many bemoaned the continued success of established series that launched around the same time, least of all shooters such as Call of Duty: Black Ops III and the 2015 version of Star Wars Battlefront. In the former case, Bobby Kotick definitely knows his audience; despite his infamy. In the latter,  a man that I am only referring to as Murdoch suggested the servers would be shut down in 2017. Not only did this not happen, but the sequel that year did something that proved even more controversial: implement a highly-polarizing microtransaction system, but that's not important right now. What is important is that the game only sold 71,000 units at launch in November 2015, and has only sold around 440,000 as of this writing overall. To this day, this is still a large catalyst in the debate of the series' future.


So, the game's North American launch in 2015 wasn't exactly in the same league as it was in Japan; especially not in the order of magnitude that many were expecting to be. Even in a year where neither Pokémon nor Yo-Kai Watch had any new games released on their home turf, this was not the best footing for the latter series being positioned as "the next Pokémon" in the eyes of its fans and many video game media outlets. I mean, this was a game that was offered as an alternative to Pokémon while Generation VII was still in development; but was ultimately outsold by the spinoff title Pokémon Super Mystery Dungeon. Before I go any further, it's been my experience even before this blog that the more I talk about content creators; the better. The more I talk about how a work is managed on the business side, well; that's definitely reason to worry. In general, the video game industry is one of the most reactive in my experience. They often look at games that sold well, and ones that didn't in order to see where to go. The problem is they often act on the wrong conclusions.
The rationale for the series being a hit outside Japan was because of Pokémon establishing itself in a similar way. The main problem with that way of thinking is that despite both being Japanese "mon" series, the actual execution of both was entirely different. While the exact motifs of Pokémon have changed over time, the core concept is one that's easy to sell to most people: a young 10-year-old partners with unique monsters and engages them in battle across a land influenced by our world; but is easily marked as a land of fantasy, in the same vein as Hogwarts or the Mushroom Kingdom.

Yo-Kai Watch, on the other hand, was a more comedic series that focused more on exploring the daily life of a small town in Japan; all through the eyes of a young child. While this is a key reason why this game did well in Japan; this was a big roadblock to it breaking out in other regions. Trying to distance the series from this origin rather than embracing it just furthered the problems it faced rather than solved them. So yeah, while the themes of Japanese culture may be a deterrent to some circles; the game itself is actually not that bad as an RPG on its own. The game also isn't a masterpiece, either; but it's definitely not worthy of being lumped in with shovelware tie-ins for Barbie or Ben 10. Yet, it doesn't really have the same easy to identify audience outside its home country that other RPG series do. It admittedly lacks the same universally accessible appeal of Pokémon or the haunting, dark atmosphere of the Shin Megami Tensei franchise. Even so, while I am definitely saying that I'm still not a fan of Yo-Kai Watch; I'm definitely NOT saying that there wasn't ANY audience for the games outside Japan. If they had just worked on catering to just that niche audience and gone from there, maybe things would have turned out differently.  Instead, the people in charge of marketing tried to take the contents that could fit in a shot glass and tried to use them to fill the entirety of AT&T Park. As the series continued into the next year, things would continue to proceed on rocky ground.

In January 2016, the first waves of Yo-Kai Watch toys started appearing in stores around the United States. This is roughly the same method of distribution for the series in Japan, where the titular watch and its medals were highly-sought after. For the uninitiated, it was essentially the same scenario as the Cabbage Patch Kids in the 1980s or Power Rangers in the 1990s. This anecdote from Kotaku details the escapades of the author trying to find the watch for his young son, and it's one of many that was an example of the fever at its peak.

Hasbro handled the release of the toys outside Japan, much like they had in the past with Pokémon. Many wondered if the toys would cause a similar craze in the United States. Unfortunately, they didn't. Though Hasbro soldiered on through 2017, even teasing more for this year; so far, nothing has materialized in North America. There have been some toys shipped in Europe, but nothing has been confirmed or disconfirmed here as of this writing. Speaking from personal experience, my closest Target and Walmart locations have cleared out the bulk of Yo-Kai Watch merchandise on hand; and there's only a small trifle left at my two closest Gamestop locations. Late last year, I also went browsing at Ross before Christmas; and even in a shop that specializes in the discount sector, kids still passed over Yo-Kai Watch merchandise in favor of other series such as Minecraft, Five Nights at Freddy's and Mario. So, as you can imagine; it's not looking good for the toys to continue outside Japan. While Hasbro hasn't outright said anything just yet, it wouldn't surprise me if they moved on. Especially when they have more successful IPs in their wheelhouse such as Star Wars, Marvel Comics, Transformers and now Power Rangers (they took over the toyline and now the show itself from Beast Morphers onward, but that's a whole other story).

Beyond all this, however, is what happened with the sequel games; which were released in 2016 under the titles "Bony Spirits and Fleshy Souls." As someone who did play through the main quest of Fleshy Souls (which is something I was unable to do for the first game), I do feel that it was an improvement over its senior in many respects. Still not on the same order of magnitude as a Pokémon game or Level-5's previous RPG, Ni no Kuni: Wrath of the White Witch; but it's much better than many of the admittedly mixed reviews would suggest. However, this did end up creating further problems as the franchise continued outside its home country. Akihiro Hino, despite the game not meeting all its lofty expectations, suggested the games would follow the same pattern they did in Japan, and that the series would "bloom like a flower" in a year's time. A year later, this proved to be pure spin; as the games have only sold 200,000 copies in the US as of this writing; a 55% drop from the first game and significantly less than what they sold in Japan.

As the franchise continued into 2017, what was once being groomed as "the next Pokémon" started to face an uncertain future. The games may have still been pulling sales of over 1 million; but the time to reach that figure kept getting longer and there were noticeable declines in terms of TV ratings and merchandise sales. To this day, debates still continue over the future of the series outside Japan.

Despite Psychic Specters being seen as an improvement over the previous sequels, a sort of version of the game in the vein of Yellow, Crystal or Platinum if you will; promotion of the series had more or less dried up by the time it got announced for release. In my area (Oregon, to be precise), both toy shipments and TV ads steadily declined before all but stopping altogether. Despite Disney XD still promising a third season of the anime, an official air date has yet to materialize as of this writing. Most telling of all, Hino didn't even attend Nintendo's E3 conference at all that year; instead choosing to attend the one for Namco Bandai to promote Ni no Kuni II: Revenant Kingdom.

Even though the spinoff Yo-Kai Watch Blasters (changed from the initial title of "Busters" to avoid legal problems with Sony) did recently get a release in South Korea; so far, there has been no word of its release outside Asia, let alone any other game despite it being leaked that it had an English translation. While region coding has often led to gamers importing foreign hardware and software to play some releases, the game probably won't warrant even the most avid fans importing it along with a South Korean 3DS just to play Blasters. Even a year later, there's still an aura of doubt that the third game will get a Western release.


Even people who are fans of the franchise are now expressing doubt over more content being released outside Japan; given how the editing of the anime and game are much more extensive; and it's unlikely that more toys will be released due to less-than-stellar sales, which will also deal a blow to Blasters and the third game. It definitely doesn't help that Psychic Specters has only sold 70,000 copies as of March 17 this year in the US; well below the Japanese sales of the game and barely a single percentage point of Pokémon Ultra Sun and Ultra Moon. This also marks another drop from the previous versions, roughly 65% less through the same time frame.

So, in order to answer the question I'm asking here; let's try to put ourselves in the position of the companies that are or were involved with the series' western release. In the case of Hasbro: you have a toy license that was lucrative in its own country, but didn't really catch on in the way you were hoping. For Disney: you have a TV show that doesn't really fit your brand, despite its international success. For Viz: you're hyping the project as the second coming of one of your most lucrative licenses; without realizing that both IPs were successful for different reasons in their home country. For Level-5: you have an uphill battle in a highly competitive market that's not as aware of your reputation. Lastly, for Nintendo: you have a game that's emerged as a notable competitor to one of your biggest franchises.

Given all this, the pressure was huge for just about everyone. The result was akin to a roulette wheel getting a double zero: they bet everything on the series being a hit and it didn't pay off at all.

With all this in mind, the only question remains is the same one I've asked before: will Yo-Kai Watch 3 be localized? My personal answer is similar to before: it's unlikely in my eyes; but definitely not impossible.

I concede that based on the budget cuts and other factors such as the bulk of the original cast and crew being let go; that Level-5 will most likely have to go it alone like they did in Japan in handling distribution. That will also go with coming up with a whole new strategy to market the series in foreign territories for future content like Blasters, the third game, and Shadowside. Just advertise the game on its own merit. Try not to focus so much on the wackiness and more on the actual merits of the series. Also, abandon all pretense of it being "the next Pokémon," since both sides of this argument have realized that was never going to happen. With one month remaining till E3, people are still chomping at the bit for news; since both the US and Japanese branches of Nintendo have reaffirmed their support of the 3DS through 2020. However, it's more likely that the US release could go the way of the Switch Virtual Console: it was an interesting idea on paper, but maybe it wasn't meant to be.

Even as someone who has been most assuredly not a fan of the franchise, I still have the same plan: I will not cover season 3 of the anime unless I get an official air date for it; and I will not do the third movie unless I get official confirmation of the third game being given a US release. Even a vanilla release on eShop for 3DS will be enough for me; but depending on what happens, nothing else will change about my plans for my final year of this blog. That will be all for now. Later.



Tuesday, May 8, 2018

Recap: The Problem with Paras

Hello again. Much like last time, this recap is a sort of experiment while I work on my screenwriting class before I go out of town later this month. I decided to do another episode of Pokémon Indigo League, just to keep things simple while I detox before my next episode of Code Geass R2. So, I will do something a bit less muddled to keep things going. That said, let's open up "The Problem with Paras."

Now comes the time to look at the very first episode of Pokémon to be broadcast on network TV. Prior to this, I watched the series on a former UPN affiliate before Beast Wars. When it made the jump to Kids' WB, I watched it afterwards instead. So let's get started.

Everyone arrives in Mossgreen Village to resupply their medicine bag. Team Rocket is close behind, but Meowth is under the weather. A young woman named Cassandra chides Jessie and James for leaving him behind, and gives him medicine for his fever.



Of course, it's Lisa Ortiz in yet another role she overacts. Every time she tries to be minor, she ends up punctuating every sentence with exclamation points. Does a period not exist with her?

Anyway, they go to see her "grandma," and the performance from my friend Mike Pollock resembles a mixture of Yoda and the old man from Scene 24.

How you get so big eating food of this kind?


Of course, say it with me now: they need help with a Pokémon. They're the only ones who can help, they don't have the time in their schedule, but they're going to anyway. See, I knew you could do it.

The task: to help Paras evolve into Parasect, so they can get the special spores from its mushroom. The problem is that Paras is a bit of a wimp. Meowth is more than willing to help, much to Jessie and James' chagrin. Charmeleon then totally annihilates Paras, and even goes out of control! Compared to the one in my AshGray mod, Char, Paras kind of sucks.



Charmeleon also has a bit of an ego, and Paras runs into the waiting arms of Team Rocket! Also, these scenes with Charmeleon are among the many revisited for "The Fires of a Red-Hot Reunion."

Meowth then opts to help Paras evolve, with the help of Arbok and Weezing. Cassandra apparently wants to make a medicine to help the attack, defense and intelligence of Pokémon. Misty then suggests giving Ash some. Couldn't they just give him some gingko?

Paras needs to get more confident, and Meowth wants to get rich quick! Everyone decides to help Paras again, but Charmeleon is none too receptive to the idea; and still out of control! The "grandma" then chides Ash for letting Charmeleon get the better of him. "Ready are you? What know you of ready?"

Pikachu then draws the proverbial white flag; and Paras then evolves into Parasect and puts Charmeleon to sleep with Spore! Charmeleon's disobedience comes up more times; even continuing into Johto, and we'll get to that before I retire.




That is why you fail.



As you can tell, "The Problem with Paras" doesn't have a whole lot to it. There's really not much to say this time, it's just stock filler that comes up every now and again. "Pikachu's Goodbye," it is not.

This is going to be the last Kanto episode for a while, but I have much planned for the rest of this month. That's all for now. Bang.

Friday, May 4, 2018

Recap: March of the Exeggutor Squad

Hello everyone. While I’m still working on repairs and trying to figure out how I might do the gym battle showcase, I thought I would try some experiments for my next few recaps. Plus, since I am working on screenwriting class and going out of town later this month; this will be a good way to detox before I do more Code Geass R2. I will start with some Kanto episodes of Pokémon, so let’s open up “March of the Exeggutor Squad!”

We open on a bustling carnival that has come to town! In a bit that always weirded me out when I was younger, Ash and Brock are apparently wearing some rather gaudy Mardi Gras outfits under their usual clothing.



Misty and Pikachu then decide to go off on their own on the tilt-a-whirl and the merry-go-round. A magician named Melvin is down on his luck, trying to come up with an act with his Exeggcute.
He then enlists Misty in his act, hoping to have his own show in Las Vegas. Side note: this was originally Broadway in the original, so it's understandable why they changed it.




I am very surprised they left in her showgirl outfit, as well as the cigarette in the mouth of one of the patrons.



Ash loves Misty's outfit, but Melvin's act is less than impressive. He's let go from a mishap due to his fire spell, and it turns out this isn't the first time this has happened. Ash tries to help with his own act, but that doesn't turn out well either! Melvin's Exeggute then hypnotizes Ash, and Melvin gets an idea.

Melvin has Ash lead him into the "Leaf Forest." Dude, Melvin, what are you doing? This is supervillain stuff, man!

Though, I can't say I'm surprised, given how he resembles the Penguin. His plan is to capture a horde of Exeggutor, then have them hypnotize everyone into seeing his show! Team Rocket decides to steal some themselves, but Melvin's Exeggcute then evolves, without a Leaf Stone I might add. Some have theorized there are some buried underground, but there's no evidence to suggest that beyond a badly-Photoshopped sign.



Pikachu then wakes up Ash, who realizes they need to stop Exeggutor from rampaging through town before a bomb goes off! OK, how did some carny gain access to a time bomb?! Even so, Melvin realizes how much he screwed up and needs to help stop this march.

While most of the other tactics don't fare well, Charmander and Melvin's fire manage to wake everyone up before the bomb goes off!




Melvin then vows to better himself as a magician and make it to Vegas, and Ash's Charmander evolves into Charmeleon! This was also one of many scenes revisited for "The Fires of a Red-Hot Reunion."



With this, everyone continues along their way, with Team Rocket hiding among the Exeggutor.



"March of the Exeggutor Squad" is an underrated, yet chaotic episode that I watch all the time when given the chance to. While Melvin may not have been my favorite character of the day, the events of the episode are absolutely insane, and it definitely helped change my opinion of the Exeggutor line. The animation is quite good for the time, and Charmeleon's evolution is just the icing on the cake. It just manages to push all the right buttons every time.

The next episode will be the last Kanto recap for a while, and it's way behind the other regions in more ways than one. See you, space cowboy.

Tuesday, May 1, 2018

Recap: Assassin From the Past

So, the Infinity War was excellent. Without spoiling anything, you should definitely go see it; since I personally can't wait for Avengers 4 next year.

Now that I have that out of the way, (sighs), it's time for my next Code Geass R2 recap. I hope to have my tech problems solved soon. Nevertheless, let's open up "Assassin from the Past."

Again, at least there’s no flashback introdump, but there’s still loads of clunky exposition and unnecessary fan service. Can we just get to the plot? I don’t need or care about these swimsuit scenes!

Not even going to touch Villetta’s line to Shirley either, since this episode has her regain the memories of the past as we get some very blatant symbolism about masks. Well, somebody saw Eyes Wide Shut.

The whole cold open was actually a dream sequence. Real subtle, fellas. Also, there’s a new theme song. I hate it.

More incoherent action as the Black Knights have apparently captured more enemy strongholds. I don't even know what all just ensued, since they've yet again crammed a whole episode worth of material into just one minute of screen time. I really want this fixed in the remaster.

Lelouch then blows off his homework to go to Ikebukuro. Note to self: work more on my screenwriting assignment and watch more of Durarara x2.

As Shirley takes a train ride, it's nice to know she's as confused as I am about Nunnally being the new viceroy. This is getting out of hand. Now there are two of them!

While Lelouch takes control of two train engineers, Suzaku meets Shirley on the platform; while dressed as a stalker. This just keeps getting better, doesn't it?

Jeremiah ends up killing two spies dispatched to find Suzaku, much to Villetta's confusion and my irritation. To this day, I never shared fans' enthusiasm for him; and I consider his "resurrection" one of the dumbest things about this anime; and that's saying something.

Disregarding how uncomfortable Jeremiah and Sayoko's duel is given recent events, it's an absurd moment in an already nonsensical story. It's not that you can't make it work: I can suspend disbelief for a God of thunder chatting with a wisecracking raccoon and a talking teenage tree, after all.

As for this whole thing about "killing God," it does make me want to reread His Dark Materials for the BBC reboot. Still, VV being involved raises numerous questions that won't be answered here. Honestly, the Architect in The Matrix Reloaded made more sense than him!

Seriously, not only is VV able to brush off a knife in the head like Deadpool, but Villetta tells Jeremiah where Lelouch is after he wounds Sayoko and Rolo! We're barely halfway through this thing, folks.


Between Shirley regaining her memory and at least two other people trying to kill Lelouch, I feel like I binge watched the bulk of Battlestar Galactica Reimagined in the last 10 minutes. I've seen better editing in my reruns of Sealab 2021.

Again with the masks? That symbolism didn't work in the start of this episode, and it's not working now.

So, Shirley, after realizing the truth; tries to jump off the building; but is caught by Lelouch, who in turn is caught by Suzaku. Not quite as over-the-top as the Netflix Death Note climax, but it still comes off as quite overblown for what should be a much more straightforward story.

She continues to piece things together as she's dangling above the passing trains. Once again, I guess a bridge would have been too obvious.

As Jeremiah is going after them all, it's nice to know everyone else is as confused as I am. Lelouch then suggests there's no better place for Shirley to be than in Suzaku's hands. My ass! She couldn't BE in worse hands! Knowing what's going to happen next, she's about as safe with him as a rooster in a KFC! 

Buckle up, fellas; because when Jeremiah incapacitates the guards and Lelouch uses a chess piece to somehow fill the area with smoke, things only get worse from here in the second half of this episode and this anime.

Then, while everyone else is evacuated from the area; Shirley decides to slip through the police barricades, which allows Jeremiah to find her. Once again, I guess a fridge would have been too on the nose.

After Lelouch compliments "Orange" on his redesign, he presses his chess piece again and uses the train to disable the "Sakuradite" in Jeremiah's mechanical parts. Honestly? Does this chess piece also dispense shark repellent spray? That's the kind of nonsense I would expect right about now, to be frank.

It's actually a "Gefjun Disturber," which I shall instead refer to by its true purpose: Deus ex Machina. Even worse, Lelouch apparently wants to use the system to "bring Tokyo to a halt!" That's one of the dumbest things in this season; especially given the episode I looked at before this one.

As Jeremiah and Lelouch speak, Shirley demands to know the truth about Rolo and Lelouch while she's armed. Now I've finally gotten to this episode; and what's about to happen is one of the most contrived plot threads I've seen in this anime, and that's saying something.

So, yet again, we just end up repeating information that we already know about the first season; only it's not really implemented in a unique or interesting way as Jeremiah and Lelouch argue. Even as Jeremiah pledges his loyalty, the anime outright dodges more questions being raised about VV! I once again refer you to the infamous Voodoo Shark.

Now, we come to Shirley's death; with her mortal wound not even being shown committed onscreen. There may have been many characters I wanted to see die in this anime, but she wasn't among them. Still, even though the circumstances of her death are still needlessly contrived, this is one of the few moments of R2 that I felt actually left a genuine emotional impact on the narrative and its characters.

That's how the episode ends: with Lelouch trying and failing to keep Shirley alive in her final moments. Even though I was really not a big fan of them retconning the ambiguous ending of the first season; this is one of the few things I could see being kept for the remaster.

"Assassin from the Past" is the definition of an unlucky 13th episode. For all the contrived plotting and inconsistent characterization in the episode, the final act is one of the few times that I had a genuine emotional connection to what was going on. This is what I was hoping more with R2, and I certainly hope that the remaster and R3 can improve from here.

I will begin my experiments not long after this, and I hope they turn out well. For now: if you have seen the Infinity War, great. If not, please do so as soon as you can, since it's definitely worth it. See you space cowboy.