Wednesday, January 31, 2024

Tekken: The Motion Picture (1997) Review- King of Ambien Fistfuls

Welcome to my look at the anime film "Tekken: The Motion Picture." Even as someone who has been a big Tekken fan for nearly their whole life; I didn't enjoy this movie when I first saw it. Watching it again to write this, I still don't. Let's open it up and get this over with.

Cover of the DVD release.


Not only is this box cover prominently displaying artists that date the soundtrack on sight (I mainly know the Offspring because of their connection to the Crazy Taxi games); but that is a horrendously off-model appearance of Kazuya. That in itself is a bad omen. When the memetic early render from the original game looks more appealing; you know you've missed the mark. 

The film admittedly doesn't start on the worst note- there's some narration that lays out the premise of the King of Iron Fist Tournament ("Tekken" literally meaning "Iron Fist") and its connection to conflict throughout the years. A bit middling delivery, but otherwise fine. It's what comes next that's a problem.

Case in point- the games have balanced serious martial arts tournament fighting with some surprisingly entertaining elements of absurdity. The Mishima bloodline is a power dynamic that makes Succession look like Sesame Street, and there are other fighters that include mechanized samurai and a wrestler so committed to his leopard gimmick he speaks only in wildcat growls. The adaptations never really managed to get that balance right- much like the later Tekken Bloodline, this movie not only offsets that balance; but makes it unbearably dull.

Even the "canon event" of Heihachi tossing his son Kazuya into a volcano lacks the impact it has in the source material. There was no dialogue, and Kazuya was knocked out when it happened. Jun also wasn't there to see it happen, in spite of what this dream sequence might tell you otherwise.

Likewise, using 3WC in lieu of the Mishima Zaibatsu or G Corporation isn't even among the top 10 issues I have with this movie. Nor with calling them the "Mishima Conglomerate." You don't need to be an expert on foreign language or international business to know the difference between a domestic conglomerate and a Japanese zaibatsu. The dialogues between Jun and her partner in conversation are just glorified fluff. Unfortunately, like many bad video game adaptations; we can't just press a button to skip to the gameplay.

Jun gets an invite to the tournament; and I reiterate that isn't a bad idea for a story. Bruce Lee's classic Enter the Dragon has influenced many subsequent films; even down to many being set on an island that doubles as a trap for the competitors. It's the execution that kills this movie at square one, as the creative liberties taken even this early on are going to make this a hard sit. When you make a $1 billion cash prize and the King of Iron Fist title sound as dull as filing taxes; you've gone seriously wrong.

Even the introduction of the normally lively Lei Wulong (who I often play with in my backup rotation) feels underwhelming. His joke of calling Jun "petite" doesn't work, as her canonical height of 5'7"/170cm is actually fairly standard for someone of her position. He's also not much taller than her, being canonically 5'9"/175cm. Neither of you are wearing lifts in your shoes, you're not fooling anyone; especially not fans who would totally notice that like I just did. The fights haven't even officially started yet and we're already in trouble.

He also had no affiliation with 3WC, he's typically affiliated with the Super Police in Hong Kong. He actually reminds me a lot of the characters in John Woo's filmography; which I'd rather be watching right now.

I digress- Jun doesn't trust Lei, nor does she bat an eye when he starts coming onto her. Elsewhere, in a dojo that makes the work of Hanna-Barbera look like Studio TRIGGER; Lee Chaolan confers with Heihachi. I also don't get why he calls Heihachi "father" either- maybe it's a mistranslated sub; but I'm not willing to give this movie that much creative license after how much it's already taken. Lee is typically more of a business associate, but is also not above putting one over on him in both direct and indirect ways. He could be referring to his adoption, but the movie doesn't make that clear. At this point in canon, he was also Kazuya's handler rather than Heihachi's. The closest he gets to resembling his counterpart is double-dealing with the Mishimas and pulling the strings at the Zaibatsu. The way the "Silver Devil" nickname is treated is just such a waste, as is his hiring of Nina Williams. Not quite as bad as her standalone game (essentially to this franchise what Mythologies Sub-Zero and Special Forces are to Mortal Kombat); but it still feels mid.

Ten minutes in, and we not only see the Devil Gene awaken in another dream sequence (part of the reason I compared this movie to a sleep aid); but we really see how the changes mess up Kazuya's motivation. Even in the early stages of the lore, Kazuya wasn't merely trying to reclaim his birthright; he had more of a bone to pick with his father for beating him within an inch of his life and tossing him into a volcano. Unsurprisingly, it's not just fans that have issue with this change- series creator Katsuhiro Harada understandably doesn't like to talk about this movie; with the games releasing afterward rendering it non-canon.

Nina then blasts her way into Kazuya's hotel room; and the ensuing fight is nowhere near as interesting as you'd hope. I did find Kazuya diving into the water opposite the building and messing up his hair kind of funny though. 

The shower scene with Anna isn't even worth addressing, as this whole movie is already as flaccid as a convenience store sausage. Bottom line- Lee still wants control of the Mishima Zaibatsu; and after Nina's hit on Kazuya failed, he decides to send Anna next. This whole exchange is, again, one of the few times they come close to resembling their video game counterparts. We're not even 15 minutes into this thing.

Case in point- it takes about this long for the plot to actually start; with the tournament being held on an island that doubles as a weapons manufacturing plant. Typical.

Not even a fight to get on the boat to the tournament can save it. Bruce and the Jack series have never been my favorite characters; but the resulting scrap here is blander than the water Irvin is knocked into.

There is a brief appearance from Ganryu, and I once again don't get Lei calling Julia Chang "skinny" when he sees her. Again, her canonical weight of 54kg/119 pounds is fairly standard for someone her age; and she's pretty powerful. So, the joke fails on multiple levels.

Even Jun calls him out on this, since his casual misogyny didn't exist in the games. He'd still crack some jokes in my story, but his interest in the tournament would be purely professional.

Third of the way in, and Kazuya leaps onto the boat. OK, that's actually kind of cool, even if this movie is still like an animated generic of Unisom.

That night, as Kazuya trains for the tournament (destroying a sandbag in the process), Jun gets a vision of his devil form. It's nowhere as interesting as it sounds, regrettably.

I also reiterate, it wasn't the scarring that caused the friction with his father; it was the attempt on his life. As Jun comes to see him; I boggle at this change. I can understand if you want to change something to make it more interesting, but not if you want to make it less interesting.

Seriously- it wasn't a river he was tossed into, he nearly avoided ending up like Anakin on Mustafar. The classical music, the failed attempt to return his locket; the shirt rip- none of it works at all.

Nina makes another attempt at Kazuya with a garrote; but it's foiled by Jun. Anna comes in with a rocket launcher; and only succeeds in blowing up the gym. Half an hour left of this.

The pendant contains Kazumi in there, and Kazuya vows to end his father no matter how long it takes. Spoiler alert- it takes another 20 years, five main games and a punch to the chest.

The next morning, a trial run begins for the tournament to qualify. It kind of reminds me of the recurring Tekken Force bonus mode; which reminds me a lot of Final Fight or Streets of Rage. Pretty fun; and this scene is one of the few that actually isn't that bad.

What is however, is when Julia hurls an ax at Heihachi; who catches it and breaks it in his teeth. Did the people who wrote this confuse her with T. Hawk from Street Fighter?

Halfway through, the fights begin with a thud as Kazuya ruthlessly beats Wang. I will give less mature readers a moment to stop snickering while I critique the fight between Julia and Ganryu. It's so stiff and janky that I've honestly played online matches with fewer frame drops. The bit with Lei and Jack-2 isn't even worth addressing.

The fight between Kazuya and Julia is way duller than it sounds. Not even their mutual desire for Heihachi's head or Jun's intervention can save it. Elsewhere, Jack-2 somehow hacks into the weapons facility using laser eyes. It might not be for reasons they intended; but that's kind of funny.

What's less amusing is how stone-faced serious Lee is behaving about the experiments. He may be a conniving robotic engineer; but he still had an air of humor about him. He's typically somewhere in between the DCAU variant of The Riddler and Pegasus from Yu-Gi-Oh in both chronology and personality, at least in my case.

Lee then sends mechanical lizards to the surface (it happens), and below the surface; prototype Jack Bots are sent out. It's rare that talking about this franchise is a challenge to stay awake; but here we are.

Back with Jun and Kazuya, they're still debating; and the most interesting things about this review is how it fares as a video game adaptation in a post-Detective Pikachu, post-Sonic, post-Super Mario 2023 landscape. Part of me genuinely wanted this to be good; but when you can't entertain a fan at any age, there is no hope.

Before they can come to blows, Lei and Jack-2 infiltrate the lab; and Lee sends out the prototype Roger; who is a boxing kangaroo. I guess it would be another five years and two games before they came up with Steve Fox (who is easily one of my go-to backups). Not even the fight with sisters/rivals Nina and Anna on the surface can save this OVA. As for Anna somehow being eaten- just a flesh wound; as she continues to appear in the games to this day.

As Jun and Kazuya square off against a bunch of giant lizards (it happens), Professor Bosconovich explains he built Jack-2 with an on-chip learning AI; separate from the other prototypes. Basically, imagine a precursor to Sonny from the I,Robot movie. Yet, here I am just seeing videos of Pokémon by Balenciaga or the Pepperoni Hug Spot.

Back on the surface, Jun and Kazuya continue to fight Lee's experiments, collectively known as "Rex." Did the crew want to make a Jurassic Park adaptation instead? Screw it- there's just under 15 minutes left; let's finish this.

Kazuya breaks the jaw of one Rex like in King Kong, punches a second through the eye and another in the throat. Also, this has been a recurring problem in the movie since the fights began; but there's typically no blood being drawn in the games; at least in the same way it would in other fighting games. Generally, there's more in the way of fisticuffs and combos that set off energy bolts; but I guess that's not really doable on this minuscule budget. 

Despite Lee's boasting, Kazuya beats him without breaking a sweat. Even with the devil genes and the island exploding, his final fight with Heihachi is a definite anticlimax. I've seen matches in arcades that excited me way more.

The OVA closes an epilogue, where Jun observes Kazuya training; and is expecting Jin. How cute- they actually thought they were going to make a sequel. Kazuya, Jun- Sinestro says hi.

As you now know, the story of this movie is not for the easily bored. If somebody tries to tell you this is an exciting anime; that it was actually pretty good, somebody lied. Sorry, my head retreated to a better movie- it does that sometimes as a defense mechanism.

With Tekken 8 seeing release this year, the franchise's impact on the fighting game landscape is secure. If only the adaptations could make a similar impact. It may have been the first time the series' energy failed to translate to another medium; but it would not be the last.

If I were to pitch my ideal Tekken adaptation, it would be equal parts JCVD's "Bloodsport" and Steven Chow's "Kung Fu Hustle"- at its core; a martial arts tournament film that treads the line between silly and serious. Heck, the new game's story content is centered around my favorite character; Jin Kazama and it looks completely bonkers (a huge step up from the detective in the last game). Colorblind casting would also be in play; and I would also include the recurring rivalry between Jin and Hwaorang. Most of all, I wouldn't try to change everything about the cast's characterization- Kazuya typically isn't bound with the same code of honor that Ryu from Street Fighter is; and he would own that.

I believe that one day, there will be an adaptation that lives up to the source material. Until that day comes, I suppose I will keep playing the games (definitely getting Tekken 8 when I get a PS5). That's all for now. Get ready for the next battle.

Thursday, January 18, 2024

Pokémon Scarlet and Violet (Switch) Epilogue Thoughts+ More

Hi everyone- I know I wanted to have this done sooner; but the arctic blast led to a litany of power and connection problems. Rest assured, I finally have this done. So, let’s talk about the epilogue to Pokémon Scarlet and Violet alongside other developments for the franchise.

Before I begin, I would like to mention that you need to have cleared the story of both DLC chapters; plus the Academy Ace Tournament of the main game at least once. Plus, you will need the Mythical Pecha Berry Mystery Gift to get started.




Now, once all that is taken care of; you pay a visit to the shop in Kitakami Village. After you see a funny looking pillow; you get a call from Arven, and then you meet back in your place in Cabo Poco. A letter arrives from Kieran, which has tickets to Mossui Town inside. Nemona and Penny also join the fun, and it’s off to the land of Kitakami! I won’t get into too much detail about the story, but I am glad it’s building on what the main game and DLC have done.

In terms of gameplay, I am definitely going to have fun filling in the remaining spaces in the Pokédex; especially the new monster Pecharunt. The presentation still doesn’t bother me a bit int terms of visual performance; as I continue to expand my retro game collection. I am definitely going to have fun with this epilogue.

On a less positive note, the Pokémon TV service will be winding down on March 28; with the app having been delisted on January 8 of this month. While I’m not entirely surprised given the trajectory of the market; I do wonder what will happen to the legacy content, and which streaming service it will wind up on. That’s also related to my last topic.

To close this out, I thought I would mention a development with the new anime. Earlier this month, it was announced that Pokémon Horizons would be delayed ever so slightly from its initial date of February 23 to March 7 of this year on Netflix in the United States. I don’t feel as strongly about the delay as others (since I’m not a huge fan of the new anime so far); but even I will admit it’s odd that it’s finally coming stateside just shy of 11 months after its debut in Japan. Personally, there’s a couple ways I’m looking at this. One, it suggests the strikes had a greater impact than I initially thought (Journeys and Distant Blue Sky were fortunate enough to be done in advance). Two, there could be something else going on behind the scenes (though I’m not at liberty to say what). I still reaffirm this- no English dub, no full reviews of Horizons. 

Anyway, that will be all for now; and I will give you a full review of The Hidden Treasure of Area Zero later this year after I have cleared the epilogue. Take care, everyone.

Sunday, December 31, 2023

Thoughts on every FLCL Spinoff Anime.

The end of an era is upon us, everyone. Earlier this year, Jason DeMarco announced that Adult Swim and their overseas partners will not be pursuing further spinoffs of FLCL. I can honestly respect this decision as both the network and myself are huge fans. So, with this knowledge in mind; I present my thoughts on all the spinoff anime to FLCL.

First, I suggested that it would be difficult to top the accompaniments laid out by the original run. In a way, I'm glad that they didn't try to. I do like how each one is named for a different subgenre of rock music; and getting the Pillows back to the OST. Each spinoff actually serves as a prequel to the original; functionally ending where the first season begins. I will get into why over each heading.

FLCL Progressive (June 2018)


The first spinoff to see release; it centers around a young woman named Hibajiri Hidomi trying to navigate the labyrinthine nature of daily teenage life, a matter further complicated when her homeroom teacher turns out to be none other than Haruhara Haruko herself. An array of eccentric classmates and Haruko's counterpart Julia Jinyu don't make things any smoother. I personally enjoyed it; and it set a solid template for what came next.

FLCL Alternative (September 2018)




Later that same year, FLCL Alternative debuted; and more directly served as a prequel to the original. That will be the case for the remaining spinoffs, so I will keep it succinct for now.  This time, Haruko gets mixed up with Koumoto Kana; and her coming of age story was distinctly different from Naota's. Still, it worked for me in a different way; and it's one of the spinoffs that functionally ends where the original begins. Won't say exactly how, contemplating a deeper dive in the future.

FLCL Grunge (September 2023)


Even with the discourse around this one (I don't share Geoff's dislike of it, for starters); this was always going to be an interesting one to address. Uniquely, the new characters don't have any one protagonist; as each of the three parts focuses on a different character over the course of a single, very eventful rotation. Though I will acknowledge the CG shift as I am known to do; it did grow on me over time (something that didn't happen with Trigun Stampede). The idea of Haruko usurping the position of a Yakuza boss is just something that I find entertaining in itself; and some of the craziness does border on the works of RGG Studio (I am definitely getting Like a Dragon: Infinite Wealth when I get a PS5).

FLCL Shoegaze (September 2023)



As this three-part event functionally means the end of the franchise; I honestly think it's a good one to go out on. Two characters are the major focus of this one: Aofuji Masaki and Oraisho Harumi. Their link to both ATOMSK and Medical Mechanica takes them places distinct from other installments; and the journey they go on is a nice way of bringing the story full circle. I won't say why; but I am seriously contemplating a full look in the future.

Overall, while these spinoffs may not be on the same order of magnitude as the original; I still find them worthwhile; and no stranger than the manga, where Naota decided to take up "batting practice" on his father. No, I am not making that up.

That's all I have to say for now; and I wish you all a Happy New Year. See you all in 2024, and ride on, shooting stars.



Saturday, December 30, 2023

Pokémon: To Be A Master (EN) Review

Welcome to my full look at Pokémon: To Be A Master! I have been wanting to address this anime for ages, so let’s start with “The Road Most Traveled!”

One aspect present throughout this event series is the use of the I Choose You version of the Pokémon Theme; and how it shows highlights over the last quarter-century via archive footage and photographs. Fitting bookend, as is this anime itself.

We open on Ash and Pikachu, who have returned home after the events of Journeys. The two goof with each other; and I honestly enjoy how this episode remixes ideas from “I Choose You,” and that won’t be the last time that parallel comes up. However, I do admit the keep away with the hat is silly; as is a bunch of Magikarp nibbling on the champ’s hindquarters.

I do like little details such using a branch as a dowsing rod to see which path to take; and when Oak comes to visit; how Mimey’s expression as he’s sweeping gives off Detective Pikachu movie vibes.

Elsewhere,  the two swing around the forest; even mixing with a freshly-evolved Beedrill! Ash and Pikachu relax under the shade of a tree; and as they watch the clouds and Pokémon roll by; until a familiar Meowth drops in to visit!

As Meowth and Team Rocket try to make off with their prize; Ash sends out his Sceptile, Noivern and Donphan to reclaim Pikachu! They’re sent blasting off, and it won’t be the last time I address the rotation either. Also gives me plenty of ideas for fantasy rosters in the games.

We are then introduced to the catalyst for this miniseries- Latias! She ends up making a crash landing, and Ash makes a bond with her as he tends her wounds. Nearby, Jessie and James look on, and I still like the sass their Rotom Phone digital assistant has.

Likewise, I do find amusement in the anecdotes surrounding this miniseries; and I will address them more as I continue my look at it. The use of Latias in particular is interesting; and I like how it alludes to the fifth movie later on.

As they rest, it turns out that Buizel is also part of Ash’s rotation in this episode. Team Rocket tries to abscond with Ash and Latias; freezing them! Though they believe the rest of his Pokémon won’t attack when they have a captive; like a great many things; they’re wrong. 

The capsule shatters; and a freed Latias takes flight with Ash on her back! Noivern sends their balloon blasting off; and as Latias keeps watch, one last ride has begun.

“The Road Most Traveled” marks a great start to this miniseries; and a fun episode on its own merit. Though I admittedly don’t know the long-term future of the anime; I do know I will enjoy this event for a long time; including covering the whole lot. 

Next up: “A Fated Face-Off!” We open by the seaside, where Ash and Pikachu are exploring. He sends out his rotation, and the presence of Totodile is a tip-off about which episode this is homaging. We also see Corphish, Leavanny, and Rowlet in the roster today.

As they look at the sea, a mischievous Clauncher starts up a ruckus, and Ash gets another one who wants to catch it- His old friend Misty and her Psyduck!

He is caught by one of her special lures; which acts as a prelude to a fishing duel! This is one aspect that parallels “The Totodile Duel,” one of my favorites of that season. I also like this part of Rowlet perching on her head- cute birb.

Misty is by the ocean because she’s adventuring again, giving the reins of her gym to Daisy, Violet and Lily. She was even inspired by her old friend and new champ- How about that? The duel begins, and he has a Cilan lure! We’ll come back to him next time. Now, comes the waiting part of the duel. 

Nearby, a familiar looking submersible raises its periscope. I have no formal opinion on the soundalikes for James and Meowth; so let’s continue.

Misty hooks the Clauncher, and the Rocket Rotom Phone gives them a tip about the monster. Misty splashes into the water; and when Ash hooks Clauncher, he falls in after the beast literally digs in its heels. Misty’s expression is also a callback I missed initially.

Corphish also wants to have a go at Clauncher, which is the second aspect of this episode that parallels The Totodile Duel. However, Team Rocket tries to make off with their catch! They aren’t successful, as they haven’t eaten all day; something I haven’t mentioned. Corphish frees Clauncher; and before they’re sent blasting off, I really love the use of classic music from the original series. Same with the anime finally canonizing Misty’s title as the “Tomboyish Mermaid.”

Despite a valiant effort from Ash’s Corphish, Misty ultimately wins the battle and the Clauncher, thanks to Politoed! As for his title- I fully understand the joke; and that’s all I will see it as. A casual fishing match isn’t exactly the same as the World Coronation Series- it’d be like saying playing Smash Bros competitively is the same as messing around in a common room after about six Mountain Dew Code Reds.

We close on Ash and Misty reuniting officially, and deciding to travel together again. As for that claim of him “retiring” without fixing the damage done to her bike- False: He had it fixed up at the end of Johto.

“A Fated Faceoff” is fittingly fun as a fishing folly; if you’ll pardon the alliteration. Remixing elements from “The Totodile Duel,” it’s a nice; relaxing episode in this care package to longtime fans. 

Next is “Must Be Our Heroes and the Witch!” This time, we get two companions joining us; so let’s begin. We open on Ash and Misty looking for a place to eat, and finding a cafe where their old friend Brock is working! He has eyes for the waitress, but much to his dismay; she’s taken and engaged. 

This puts him in a blue funk for much of the episode, though Ash and Misty do encourage him to cheer up. They’re also joined by his friend Cilan, and feel free to insert a “Unova confirmed” joke as I have.

As for mention of that fishing tourney he did with Brock- you either saw that special or you didn’t. I’m just glad they got the VAs back, especially Jason Griffiths. Misty doesn’t take kindly to his “weak tea” comment though. Her Psyduck pops out for evaluation, and it’s a great scene honestly.

Anyway, Cilan notices Brock bringing on the heartbreak; and decides to bring him to a nearby flower field; with a familiar trio not far behind. However, an ominous Hatterene is watching from the forest; and casts its will on Brock! Ash scans the witch with Rotom Phone, and chases his friend into the trees! Cilan helps with his detective persona, much to Misty’s dismay. I am working on finishing Detective Pikachu Returns; and I hope the next movie and/or spinoff event are back on track after the strikes. 

He deduces the forest witch feeds on negative emotion, and they all must help their friend before it’s too late! This preying on feeling is game-accurate too. A Hatenna appears, and this basic form will be important too. Brock’s signature is picked up, and a Hattrem is in play as well! Their search makes them all hungry; and I like the allusion to the Galarian Darumaka box lunch (implying that M15 is still canon).

Hatterene starts messing with everyone, showing the others what they desire. I especially like Cilan being tempted by subway bosses Ingo and Emmet After everyone snaps out of their trance; Cilan suggests using Hatterene to help snap Brock out of his.

With the combined power of Pikachu and Hatenna, and an assist from Cilan’s Pansage, the curse is broken! Brock then treats its wounds and apologizes for the trouble he caused. Team Rocket also gets mixed up with the witch; but that’s another story.


We close on Cilan leaving, giving everyone “Best Wishes” (prefer that to the 2023 series), and Brock rejoins Ash and Misty! We’ll all fly away together, in that big beautiful sky…

“Must Be Our Heroes and the Witch” is flat-out magic in the span of 22 minutes, featuring the best of both the old and new of this anime. Also helps the Hatterene line is one that has a lot ways you can use them for stories; and regardless of my feelings toward the new anime; I hope the new kid enjoys the one they caught. 

Next up- hunkering in for the cold weather with “Bearing Down Easy!” We open on a snowy mountain peak, where they’re set to observe Magikarp climbing a waterfall to become Gyarados! Like that nod to the myth of a fish becoming a dragon by climbing one. Oshawott is part of the rotation this time, as are Snorlax, Talonflame, and Incineroar! Also, I just realized that Ash has multiple reps that are in Super Smash Bros.

However, the waterfall is frozen solid; leading to our subject for this episode- a Beartic that Ash helps to learn focus in its ice power. Misty also has her Starmie back from the gym, and Brock has his Forretress. Beartic isn’t used to having visitors; so before helping Beartic, they decide to observe from afar. Ash is able to get through to Beartic’s icy heart; and he didn’t even need a cool island song! Ash then proposes an exercise to help focus his power- making shells with ice! 



There’s a cave-in beneath their feet; and conveniently, Ash is injured in the fall! Beartic is moved by Ash’s encouragement; and is able to focus its power to make a ladder out of ice!

As Brock removes Ash’s shoe to check his ankle (don’t worry- he’ll be fine by the next episode); Beartic lets out a triumphant roar! I will also note that I really like the designs of Misty and Brock’s winter gear. It’s not exactly like their Pokémon Let’s Go designs, but it’s close. We close on the forest Pokémon being impressed by Beartic’s new skill, and seeing the Magikarp climb the waterfall!

“Bearing Down Easy” is like a warm serving of hot chocolate on a cold day- sometimes, you just want something relaxing and sweet. It’s also another step towards what it really means to be a master; before we’ll be writing a brand new chapter. 

Next up- “A Squad’s Worth of Passion!” We open on a harbor town, and I honestly like how they set up the supporting monsters here. Soon, they catch word of their old friends; the Squritle Squad in town!

They’re part of a new stage show; and I get to celebrate the milestones of two beloved series, as we get some flashbacks to Ash’s past partnership. He also has Bulbasaur and Charizard on hand! However, there’s something very familiar about their promoters; and shady. Still have nice looking shades and other swag though.



They try to say hi after the show; but “Team Ignition” won’t let them talk to their friends! That alone tells them something is up. As everyone else regroups at a nearby restaurant, Meowth has an even more sinister plan!

He tries to launch a net at Pikachu, Bulbasaur and Charizard, but a breeze causes them to get thrown by a Hariyama; and the net falling on a faulty wire causes a fire in the dockside warehouse; trapping several Pokémon! The Squirtle Squad then reconciles and springs into action!

Ash, Brock and Misty also help contain the fire and rescue the trapped Pokémon with their own monsters! Nothing like a literal trial by fire to help make nice.

We close on the Squirtle Squad returning to their post as firefighters, and Ash getting his own kudos as world champion. It’s about gold danged time.

“A Squad Worth of Passion” is well worth your time; being the ideal return of some of the most-loved characters in the series. This is easily the remix of “Here Comes the Squirtle Squad” I’ve been wanting to talk about for ages. 

Next up- “The Same Moon, Now and Forever!” This is easily one of the best episodes of this event series; and it remixes easily my favorite episode of the Indigo League. Let’s open it up.

We open on a field where Ash and Pikachu are resting; while Misty and Brock are setting up for a picnic. However, through a series of bizarre events; the Team Rocket mech explodes; separating Meowth and Pikachu from the others; and taking Ash’s hat with them!

Meowth and Pikachu, of course, form a reluctant alliance to reunite with their partners; and as their partners search for them; I quickly realized this is a remix of “Pikachu’s Goodbye,” and has remixed elements from other stories as well.

Case in point- when a Spearow is hurt and separated from its flock; and when a Rattata needs food; he helps tend its wounds and gives Rattata the cheese he had in his bag. This part is a reversal of I Choose You, and it won’t be the last. Let’s just say this isn’t the same kid who was throwing rocks or shooing them out of his bag years ago.

The way that the two of them are able to follow similar paths is quite heartwarming; especially as each group stops to rest for the night. As Ash has dinner with Brock and Misty; he looks at the moon and we get a reel of highlights from past adventures over the years. The use of instrumental music from the I Choose You movie is a nice touch. He vows to continue his search in the morning.

The morning comes; and as if by the will of their bond; and with a little assist from Latias; Ash and Pikachu are reunited! He places his hat on his head, Team Rocket gives Meowth a hoist in their balloon; and we close on Ash and Pikachu being fittingly described by the narrator as “the best of friends, now and forever.”


“The Same Moon, Now and Forever” is a wonderful successor to “Pikachu’s Goodbye” and an example of an everlasting friendship. I will address this more in the finale; but whatever happens next on their journey; they will face it together. 

Next up: “Ride. Lapras Ride!” This reunion with an old friend is yet another one no one expected would be done before the end; yet, I’m glad it was.

We open on some Wailmer by the sea; and everyone has come to observe them! Just then, Ash’s old Lapras is in the area! It turns out Lapras needs his help; so he climbs onboard to lend a hand!



They’re led to a cave by an inlet; where a Wailmer is stuck inside! That’s a simple enough idea- to get it out. How they will actually do so is much trickier. Latias looks overhead, and Team Rocket watches from their Magikarp sub down below.

Ash’s roster includes his Kingler and his champion Sirfetch’d to help get Wailmer out of the hole they’re stuck in. Heracross also lifts Ash out of the cave, and not only is his height accurate to the Pokédex; he and Ash are about the same height. How about that? He also has Bayleef in his roster. He and Misty fish Warlord out of the hole; but the joy overcomes the calf till it becomes a Wailord and gets stuck again. Oops.

After a brief Brock face from everyone, now they have to get the big balloon again. Pikachu pounces on the Magikarp sub; and ropes their old “frenemies” into helping extract Wailord. Ash also has Torterra, which now knows Frenzy Plant! Certainly would have come in handy in Sinnoh; and I will give myself a reminder to reinstall and 100% BDSP.

After much heaving, and an assist from Lapras’ Ice Beam and the other Wailord; they’re all free! We close on everyone going their merry way; and when they ask if they couldn’t have just caught Wailord to get out- good question. I’d ask the same thing about a Lapras joining the Brave Olivine crew just because the plot demands it.

“Ride, Lapras Ride” is an ideal seaside cruise; a blend of relaxation and levity, like a leisurely swim on a tropical vacation. I am very glad to share this and the remaining episodes of this anime with you all. 

Next up- “Getting to the Heart of it All!” This is going to be another episode I’ve been eager to address a while. We open on our heroes passing through a new town, with Misty loving the heart-shaped decoration in her hair. However, all is not well, as a rash of burglaries have taken place; with a Banette as the culprit. 




Ash sends out his champion Gengar to lend a hand! As Banette flees from the house; the ghost pulls out an old photograph. I also like how the shadow homages the mystery ghost before you get the Silph Scope. Insert “Game Freak does not forget” joke here.

As Ash looks up the information about Banette being an abandoned plush doll on his Pokédex; they all decide to have dinner at the Pokémon Center before determining their next move. Brock hits on Nurse Joy, resulting in a Poison Jab to the ribs from Croagunk.

Banette continues rifling through houses; as the photo it was hold blows into Brock’s hands! As he notices something about the girl in the picture; Misty is chased for her hair tie! The chase leads them to an old house outside town.

Brock also sees the heart-shaped decoration on the plush in the photo; as Banette recalls the girl who it once knew, though her face escapes the ghost’s memory. The plush was left behind when the girl moved out of the old house. Wouldn’t say it’s on the same level as that comic of one and a Phantump, but it’s a close second.

Everyone reaches the old house to return the photograph; along with bequeathing the hair tie to Banette. Even more, Ash offers to help find the girl in the picture; who’s now all grown up.

After searching all over, it turns out that the girl in the photo who had the plush was Nurse Joy all along! Also, young Joy in this ep kind of looks like Anya from Spy X Family. Not into that one, but I understand the appeal at least. We close on Joy reuniting with Banette, and the two working together at the Pokémon Center from that day forward.

“Getting to the Heart of it All” is a wholesome outing that makes a heartwarming experience out of the monsters and material provided; just the thing to help start closing out this anime. 

Next up: “Rocket Revengers.” We open on Ash, Brock and Misty enjoying the weather; while looking at a familiar Delibird. It’s the one from Team Rocket; and gives them bento boxes and most of their previous Pokémon for one last score. Jessie reunites with her Seviper, Gourgeist, Frillish and Yanmega! James is reunited with his Mime Jr, Amoongus, Woobat, Yamask, Carnivine, Inkay and Morpeko! They declare themselvss the “Rocket Revengers!”



They’re then given a message by a gold statue of Giovanni; and given the OK for their last big score! It’s not the end I envisioned for them, but it’s close. They even recall their Arbok, Weezing, Victreebel, Lickitung Cacnea and Dustox.

As Mime Jr feigns weakness in front of Ash, Team Rocket makes their move! However, this is not the same person who beat them with a fried bicycle and spamming String Shot before. That aside, the game is officially on!

Ash and Pikachu don’t fall for Mime Jr’s bait; and now it’s an all-out brawl! Ash, Misty and Brock use all they have learned on their travels to fend off their attackers! Ash has his Infernape in his roster, and his Hawlucha! Nice combo; and if he ever makes a return; love to see what others might come.

Ash even saves a Slakoth during the battle! Latias even sends Team Rocket blasting off one last time; and commences “sight sharing” with Ash.

As Ash must help Latias’ brother Latios, Team Rocket officially goes their separate ways; ending a partnership that has lasted nearly a quarter-century.

“Rocket Revengers” is effectively the end of the Team Rocket trio as we knew them. Barring which continuity the new anime takes place in; the main team is functionally disbanded. Even with speculation about the new series ongoing and rampant; we’re not likely to see them again. Honestly, that’s for the best personally. 

Next up: “Ash and Latios!” Ash must free Latios and defeat his captor- a Pokémon Hunter who I shall call K. Latias reveals she was keeping Ash safe all this time; and Ash, having learned the sickening truth; decides to confront the Hunter.

One by one, the individual members of Team Rocket return to HQ; and I have something prepared. As Latios heals in a cave, Latias and the others vow to confront the Hunter K as soon as daylight breaks. Sure enough, the time has come! They reach the cave, and the battle with Hunter K has begun!

While Latios is hesitant to accept help, he does become more open after the Hunter attacks! His Hydreigon is not to be dealt with lightly at all. Ash then leaps onto the Hunter directly (still wonder if he has Hisuian ancestry); giving Latios an opening to free Latias and damage his gauntlet!

As Latios is healed, Ash sends out his Swellow to follow K! The two form a reluctant alliance to catch the Hunter. Brock and Misty follow on Steelix, and this chase through the bluffs is quite entertaining. With one direct Aura Sphere and Pikachu’s Iron Tail, the gauntlet is broken and the trapped monsters are freed!

Now, it’s time for a multi battle against K’s Hydreigon! With one last Aura Sphere, the Hunter and his mount are taken down and he’s arrested! Though Latios remains stoic as before, Latias silently thanks Ash for his help. We close on Latios and Latias returning home to Alto Mare, implying that this is the same Latias from the fifth movie and this Latios is reincarnated from before.

“Ash and Latios” is an adventure that’s worthy of being the penultimate episode of this miniseries and this run of the anime as a whole. Just the thing to warm my heart this winter.

My look at To Be a Master, and this run of the anime concludes with “The Rainbow and the Pokémon Master!” All things considered, I still stand by this as an ideal way to end a functionally endless series. Let’s open it up and talk about it. The crossroads to Pallet Town once again see a mutual parting of ways for Misty, Brock and Ash; as the latter runs all the way home again. 

Greeted by Delia and Mimey, he and Pikachu share a bath; dinner and a long-earned rest. Honestly going to miss them, so here’s an easy joke of them doing a Pokémon Sleep any % playthrough.

He’s woken up the next morning, and told to get dressed before he sees Professor Oak! This is one of many aspects that bookends the first-ever episode; and it won’t be the last.

Likewise, the symbolism surrounding the new running shoes. On top of having the same sigil as his original hat; it’s a bit I’ve always liked about thematic costuming. I was even inspired to make my own on Nike ID!

He’s greeted by Tracey; and even he gets a few final words in! Still think his character was over-hated; and I might even do character analyses of all the mains now that it’s over (at least for now).

So, Ash has come to see the new starters before they’re chosen; but one is missing- a Charmander! Helped by his Pokémon as sentries, he finds them in a nearby crevasse! Ash helps Charmander, and he himself is helped out by Gary. He congratulates him on his tile; and asks him what the next step in his journey is. I will also note that he is now the only character to have kept his dub voice throughout the entire show; as this marks the last time James Carter Cathcart voices the character before retiring.

Back at the lab, the professor gives them their checkup and a clean bill of health; as Gary heads off on his next research mission. Ash then ponders his next move before joining Pikachu for dinner. 

What follows are the salad days- a long-awaited and much-deserved rest after the long strange trip it’s been. Tracey even returns from his research, with his Venonat now a Venomoth!

Team Rocket then decides to give things one last try after a chance meeting in the HQ mess hall. Given how the new series has used characters from before quite sparingly; I still stand by the fact that after their last defeat here; the trio is functionally disbanded.

Ash even reunites with Pidgeot after all these years! As for any translation discourse; I do recall in Pallet Party Panic that they agreed to reunite once his task of protecting the wilds was done. So, what they told each other was true; from a certain point of view.




Taking shelter from the rain, Ash and Pikachu ruminate on their long strange trip. As the rain parts to reveal a rainbow; Ash realizes that becoming champion and “catching ‘em all” are only two pieces to the puzzle of being a master. He wants to have Pikachu by his side when he finds the way; whether it’s in Kanto; Paldea or beyond. At the same time, I believe he has; especially when he mentions his experiences in this anime. Whether it’s helping a Latios who’s in trouble, tending the wounds of an injured Spearow or giving food to a hungry Rattata. This is not the same kid who hurled his clock at the wall all those years ago- He made it. Congratulations, old friend.








We close with Ash donning the new running shoes alongside Pikachu; and tossing a stick in the air as a dowsing rod; with his mother remarking; “and the journey continues.” The final moments honestly make sense to me: He was always more interested in the journey than its destination; and it’s time to wrap this up.




This episode, and by proxy this miniseries; are the ideal way to close the book on this chapter of the anime; and make an ideal template to revisit it should the opportunity arise. However it does, I will cherish this for a long time. I’m not sad that this phase of the story is over, but glad I got a chance to experience it; and share my thoughts with you all.

As for the new series- I have decided that I will hold off on officially reviewing it until after it debuts in the US in February 2024; and pivot to covering the video games and legacy adaptations for now. Though I may have mixed feelings towards the new adaptation; my fandom as a whole has not wavered. Thank you, treasured friends.

Thursday, December 28, 2023

Pokémon Concierge (2023) First Viewing Thoughts.

Hey everyone- this started as another first impressions piece; but it’s yet another time I ended up binging the whole show instead. So, here are my first viewing thoughts on the stop-motion animated Pokémon Concierge; now available on Netflix.

Courtesy: The Pokémon Company/Netflix/Dwarf Studio


I have been looking forward to this show ever since I first found out about it; and I am pleased to say it’s one of the best pieces of animation I’ve seen from the franchise this year. Centered around a young woman named Haru, we follow her taking a new job at the Pokémon Resort. As she tries to find out what she truly wants from life, she seeks to find the answer with a Psyduck and an assortment of eccentric but kindly staff and guests. Humans and Pokémon alike can explore their bonds on the island.

Major advantages I’ve argued the franchise has over other “monster tamers” is how well it conveys visual storytelling and how it emphasizes the bonds between monster and partner. Though the adaptations are admittedly in uncharted waters now that To Be A Master is done (Blog note: still working on finishing full look); the video games have a lot of material to pull from. With that in mind, we’ve reached a point where the concept of day to day life in the Pokémon world can be explored in a nuanced way. The pitch can be best described as “everyday life with Pokémon,” which is quickly becoming a key facet of this era of the franchise.

There are no big blowups, convoluted storylines or mystery box McGuffins- there aren’t even any villains that try too hard. Haru simply wants a less stressful line of work and to find her place in the world. Given the time in which this show is streaming; I can say that’s something I identify with and consider a far better understanding of the franchise from an adult perspective than Horizons. Sometimes, all you need for a conflict is to gather ingredients for pie filling or to help a quiet Pikachu find their voice.

Of course, the stop motion from Dwarf Studio is the main attraction; with the human characters having inviting designs (standouts I like include the resort super Watanabe and Tyler; a chef and yoga instructor who has the appearance and persona of a laid-back surfer). Individual Pokémon have great attention to detail, be it the gleam of a Metagross or the plumage of a Pidgeot. The Psyduck that Haru bonds with over the course of the show is accurate to the games in its own way.

While I still don’t know the future of the anime as a whole, this is an easy-to-digest four episodes; complete with Japanese audio and subtitles. I look forward to other collaborations The Pokémon Company and Netflix are working on (their live-action event is something I have more confidence in after the recent One Piece and YuYu Hakusho event series). 

I strongly recommend this as a longtime fan and on its own merit. Even with all the hubbub around Horizons, Pokémon Concierge is a show that does more with less. See you all again real soon.

Saturday, December 23, 2023

Honest Thoughts- Why Dragon Quest Monsters: The Dark Prince won't replace Pokémon

 “While Dragon Quest Monsters: The Dark Prince offers a serviceable and sometimes fun narrative and gameplay, the overall experience is unfortunately bogged down by its performance issues and the lack of simple yet essential features.” -Abdul Saad, But Why Tho?, 6/10

“[Dragon Quest Monsters: The Dark Prince] is a well-designed game on paper, terribly executed.”- Javier Escribano, Hobby Consolas (Spanish), 6/10

“If you’re at all a fan of Dragon Quest or monster-catching RPGs, we’d suggest you pick this one up, though perhaps wait a few months to see if Square can sort out the worst of its performance issues.” -Mitch Vogel, Nintendo Life, 7/10

“By rigidly following Dragon Quest traditions, we end up with flat, cartoonish characters who inhabit a repetitive, cyclical world.” -Paulo Kawanishi, Game Informer, 7/10

“… I have no interest in the story, and other than the distant promise of some fun monsters to mix and match into a lethal party, the demo failed to entice me to grab the game – let alone continue playing the demo.” -The Escapist, “Dragon Quest Monsters: The Dark Prince Probably Isn’t The Pokémon Alternative We Need.”

Unlike some people I know shooting the breeze online; I actually did see this coming. Any other time in any other year for video games; I simply couldn’t fathom this spinoff being the one to reignite its brand. In a banner year and holiday season for them; it never stood a chance. Much like Miguel O’Hara (I now officially reserve the right to say “told you so”), I had no real interest in playing the full game after the demo (at least at launch). So, let’s get this started. Here is why Dragon Quest Monsters: The Dark Prince won’t replace Pokémon.

First, let’s look at the landscape. Though I could easily lead with the sway Pokémon holds over monster-taming RPGs; I’d like to expand the scope even further. The Treasures spinoff last year had to contend with not only Generation IX, but Sonic Frontiers and God of War Ragnarok. This time, the competition is even stiffer apart from The Hidden Treasure of Area Zero and Detective Pikachu Returns. Spider-Man 2, MGS Master Collection, Super Mario Wonder, Sonic Superstars; the Super Mario RPG remake; Avatar Frontiers of Pandora and even the Switch port of Hogwarts Legacy, contentious as the discourse around that game is. Bringing up Tears of the Kingdom and Baldur’s Gate 3 is just overkill. Still, it’s a good segue to the next point.

Second, let’s address the different sales performances across the Pacific. While the title is selling well in Japan (so much so that Square-Enix is telling people to buy the digital version while they wait for more physical stock), the story in North America is different. I once again checked my closest stores that sell new games; and none of them are stocking the title. I also checked the eShop; and it’s yet to have made the top 10 as I type this. When you’re being outsold by Just Dance 2024 and the Bluey game; it’s time to call it a day. (I do like Bluey for the record.)

The third point worth noting is connected to the first two, is the difference in popularity gap between regions. Releases for the series are something of unofficial holidays in Japan; and there is some truth to the urban legends about people taking the day off from school or work to play them. While the debate is ongoing about the exact reasons why; the series has never been able to reach mainstream status in the West the way Final Fantasy or Kingdom Hearts have. Not even featuring the Hero in Smash Bros. Ultimate could move the needle like it did with Fire Emblem.

However, beyond all this; is the state of both series. Even with the infamy of Generation IX’s launch; Scarlet and Violet have been huge hits, and I’m enjoying the expansion so far. The discourse around the Pokédex didn’t stop Sword and Shield from doing gangbusters (ranking alongside Breath of the Wild and Super Mario Odyssey among Switch bestsellers). The Dark Prince was already coming off the divisive reception and mediocre sales of the Joker entries (with those being key reasons why multiple games bearing that imprint never got official English releases), so it was always going to be rolling a boulder up a mountain. Personally, I’m even less a fan of this spinoff series than the main DQ games; so I never had much incentive to seek out The Dark Prince. Perhaps I might check it out on sale if Square-Enix fixes the issues of the launch build; but not when there are worse frame rates than games I played on Dreamcast (looking forward to Sega reviving more of their legacy IP).

I know Festivus is about airing grievances among many things; but that’s just one of many things I’ve been doing my best to get across over the years: that other monster tamers should be sold as alternatives to the biggest ever; not replacements (deliberately keeping my expectations low for Palworld and whatever Level-5 is planning with “Ghost Craft”). Honestly don’t think Dragon Quest Monsters: The Dark Prince is the worst game to come out of 2023 (this is a year that saw both Gollum and Skull Island: Rise of Kong release after all); but I also don’t think it will be a replacement for Pokémon either. On that subject; I just about have my full review of To Be A Master worked out, and I still have a goal of posting it before the year is done. Other writings will spill into 2024 if necessary (having connection problems lately). That’s all for now, season’s greetings. 



Thursday, December 21, 2023

Pokémon Scarlet and Violet- The Indigo Disk (Switch) First Impressions

Happy Winter Solstice, everyone: I know I wanted to post this sooner; but factors outside my control (some of which will be addressed here) kept it from happening sooner. That out of the way, here are my first impressions on Pokémon Scarlet and Violet- The Indigo Disk.

I have been playing this expansion for nearly a week; and so far, the biggest roadblock I faced was having to reinstall the DLC and rebooting my new Switch OLED. The reason was because Cyrano kept looping even though I cleared the conditions to access this chapter. Otherwise, only encountered some minor cosmetic visual artifacts; nothing game-breaking. A word of advice- you will need to have cleared the main story and the Teal Mask DLC chapter before you can start this one. So, that out of the way, let’s begin.

After meeting with Cyrano, you are given the chance to partake in a student exchange at the Blueberry Academy in the Unova region. The centerpiece is a massive preserve known as the Terrarium, split into four distinct biomes: coastal, canyon, savannah, and polar. Each has their own variety of Pokémon to catch inside. With the amount of monsters from Generation V, this has further generated talk of a full remake.

In addition to the return of characters that previously appeared; the academy has their own Elite Four to battle: Crispin, Lacey, Drayton and Amarys. Even the trainers you fight in the Terrarium have rosters and move sets that often show up in competitive play.  

There’s also a variety of side activities to build up points; which can be used to purchase items and upgrade the facilities at the academy. On top of nearly 200 monsters returning from previous games; new Paradox Pokémon enter the game for you capture and train. I am eager to not just catch classic starters, but new monsters such as Iron Crown and Raging Bolt. Overall, my first impressions are quite positive. This chapter not only builds on what’s come before; but also justifies what’s come before.

One last thing to address before I resume work on other projects (such as my full look at To Be A Master)- it seems an epilogue will be releasing in the game on January 11 of next year; and my full review will follow after I have cleared it. That will be all for now, and I wish you all good tidings. Take care.